janh -> RE: What's going on at the end of winter? (11/11/2011 10:15:29 AM)
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ORIGINAL: Schmart There's a difference between temperate winters and 'real' winters. I've lived in arctic and sub-arctic regions, and I imagine Russian winters to be similar to sub-arctic climates. It dosen't snow all winter long, piling up and melting like in typical temperate winters. In fact, it dosen't snow very much in those very cold climates, and it's not so much the snow that makes life difficult, but the cold and wind (drifting snow). That's what crippled the Wehrmacht: cold and wind, not snow. In WITE terms, don't think of blizzard as lots of snow, but extreme cold and wind. Schmart, add some snow storms to blizzard, and then that how I'd picture it. Somehow "Blizzard 1941" for me is reminiscent of troops fighting platoon or company wise around isolated outposts, woodlines, farms, with poor visual conditions, corresponding communication and coordination issues, extreme freezing so weapons fail and vehicles need to have a fire lighted below the engine just to be able to start, dropping moral, and all the while the fear of some Siberian troops sneaking around them in the night on the wide snow-shoes, occasionally supported by some fearful tank on wide tracks (T34). That's how it is described in most German literature, and memoirs of that time. And there are many old photos from that period that help to envision such a picture. If you think of the snow-mud problem, it wasn't only the cold that gave problems to the "overly" sophisticated, fiddly German equipment and would stop weapon mechanisms or engines from failing (once shut-off and cooling out). But ice and water also represented huge problems, even if the weather conditions (temperature, direct sun) would not lead to melting yet. If you have columns of dozens or hundreds of vehicles, some of the heavy, running over the same (dirt) highways, they themselves will cause melting and after a while you'll have a regiment stuck in a total quagmire. That would cost lots of extra fuel to get thru, and leave the element highly fatigued and surely not very combat ready.
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