Keston -> RE: Re-Selling Research for $$$$ (11/14/2011 5:22:21 PM)
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One thing that has been done in a few games is to allow the sale of research, but reflect that the recipient, unless at near parity in technological and industrial base in the relevant industries, will incur substantial costs in time and money in putting that technology into production. Japanese economic history in the last century-plus is instructive in this regard, particularly bearing in mind that Japan began the process with a culture and social structure already highly suited to forced indusrialization. Suppose the "price" of tech remains the same as it is now, but the economy-wide implementation cost for the recipient is deducted from the purchase price (in whole or in part), so the seller gets less of a net payment from more backward powers. This still provides the balancing factor of letting the laggards tech up by purchases but makes it less lucrative to sell advanced tech to backward powers. - yes, the price is higher, but all the development support takes away from the net cash received.
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