michaelm75au -> RE: Low and high altitude (12/1/2011 9:13:59 AM)
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Mission skill The skill used is primarily based on the primary mission (or in case of TRAINING, the secondary mission) GM_SEARCH: SKILL_NAV_SEARCH GM_RECON: SKILL_RECON GM_AF_ATTACK: SKILL_GROUND_BOMB GM_GROUND_ATTACK: SKILL_GROUND_BOMB GM_PORT_ATTACK: SKILL_GROUND_BOMB GM_CITY_ATTACK: SKILL_GROUND_BOMB GM_ESCORT: SKILL_AIR GM_SWEEP: SKILL_AIR GM_ASW: SKILL_ASW GM_SUPPLY_TRANSPORT:SKILL_TRANSPORT GM_TROOP_TRANSPORT: SKILL_TRANSPORT GM_KAMIKAZE: SKILL_NAV_BOMB_LOW GM_NAV_ATTACK: SKILL_NAV_BOMB The skill can then be modified by other things. a) if the aircraft is carrying a torpedo and the group is configured not to use bombs, and the mission is Naval Attack, then the skill used is SKILL_NAV_TORP; b) else if the group's altitude is 100' and the mission is not escort, then the skill used is SKILL_STRAFE; c) else if the group's altitude is less then 6000' and the skill is SKILL_NAV_BOMB, and the aircraft is classed as an Attack Bomber, then the skill used is SKILL_NAV_BOMB_LOW; d) else if the group's altitude is less than 6000' and the skill is SKILL_GROUND_BOMB, and the aircraft is classed as an Attack Bomber, then the skill used is SKILL_GROUND_BOMB_LOW; e) else if the group's altitude is less than 1001' and the skill is SKILL_NAV_BOMB, then the skill used is SKILL_NAV_BOMB_LOW; f) else if the group's altitude is less than 1001' and the skill is SKILL_GROUND_BOMB, then the skill used is SKILL_GROUND_BOMB_LOW. Sometimes the skill can be pre-selected by events happening and the above does not apply. These cases are generally out of the player's control. For example, in air-to-air combat, SKILL_DEFENSIVE is used by the defender, and SKILL_AIR by the attacker. Or in case of passing on experience, a lesser skill might be slected to be improved upon. Note also that sometime the mission itself can change (eg Port Attack has a chance to become a Naval Attack, in which case the combat skill would be SKILL_NAV_BOMB. And could be further changed depending on altitude) In case it is not clear "The same rules above apply to both training and combat".
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