RE: 1.05.45 Axis AI vs fulkerson (Full Version)

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larryfulkerson -> RE: 1.05.45 Axis AI vs fulkerson (12/10/2011 4:12:55 AM)

This is the T50 Axis moves. Notice all the attacking going on.

[image]local://upfiles/16287/1E081510C1D042F09B201FF961AA85A2.gif[/image]




larryfulkerson -> RE: 1.05.45 Axis AI vs fulkerson (12/10/2011 5:33:44 AM)

I did a bunch of air base strikes in addition to a lot of ground bombing. And for all of that these are the T50 losses:

EDIT: As soon as the combat ratio is more favorable than it is currently I'll launch some counterattacks and cause some mischief.

[image]local://upfiles/16287/003764938A6943F9BF92119212BF5CDC.gif[/image]




larryfulkerson -> RE: 1.05.45 Axis AI vs fulkerson (12/10/2011 5:51:55 AM)

This is the T51 start of turn counts:

[image]local://upfiles/16287/6A751A6B105841BD881869A9C55ED9C4.gif[/image]




larryfulkerson -> RE: 1.05.45 Axis AI vs fulkerson (12/10/2011 5:56:49 AM)

This is the T50 Soviet moves and the T51 Axis moves:

[image]local://upfiles/16287/9544708AC44846378448ACDCF4A8E162.gif[/image]




larryfulkerson -> RE: 1.05.45 Axis AI vs fulkerson (12/10/2011 1:38:32 PM)

This is the T51 end of turn counts:

[image]local://upfiles/16287/552565C4752A48E1BA67E65F5D150DFA.gif[/image]




larryfulkerson -> RE: 1.05.45 Axis AI vs fulkerson (12/10/2011 1:55:56 PM)

This is the T52 beginning of turn counts:

[image]local://upfiles/16287/9A976829311C4C15BE07691158091DFB.gif[/image]




larryfulkerson -> RE: 1.05.45 Axis AI vs fulkerson (12/10/2011 3:00:22 PM)

And this is the T52 end of turn counts. I'm posting the numbers so that the playtesters might have a feel for the intensity of the fighting.

[image]local://upfiles/16287/3A5D3283B3CF42EF883B47EC872411F5.gif[/image]




larryfulkerson -> RE: 1.05.45 Axis AI vs fulkerson (12/10/2011 3:16:44 PM)

This is the T53 beginning of turn counts:

[image]local://upfiles/16287/2FE6F89EB34748ABB6E1D42681B378F0.gif[/image]




larryfulkerson -> RE: 1.05.45 Axis AI vs fulkerson (12/10/2011 3:22:07 PM)

This is the T52 Soviet moves and the T53 Axis moves:

[image]local://upfiles/16287/A66B25E4A5A54FF498E17D2C0F810E37.gif[/image]




larryfulkerson -> RE: 1.05.45 Axis AI vs fulkerson (12/10/2011 4:19:20 PM)

I've already got about 13 Rifle Corps, 12 of them Guards Rifle Corps.

[image]local://upfiles/16287/166E77CBF1164182A29DDF6AE99EC2A3.gif[/image]




larryfulkerson -> RE: 1.05.45 Axis AI vs fulkerson (12/10/2011 4:20:20 PM)

This is the T53 end of turn counts:

[image]local://upfiles/16287/958E0994E3D54FF386BC83F576FCA386.gif[/image]




larryfulkerson -> RE: 1.05.45 Axis AI vs fulkerson (12/10/2011 4:36:35 PM)

This is the T54 beginning of turn counts:

[image]local://upfiles/16287/FF220173489D4BC8B84D47DC093511F2.gif[/image]




larryfulkerson -> RE: 1.05.45 Axis AI vs fulkerson (12/10/2011 5:15:08 PM)

This is the T54 end of turn counts:

[image]local://upfiles/16287/C06622DF4AAA427F910D88B79CCFFB3C.gif[/image]




larryfulkerson -> RE: 1.05.45 Axis AI vs fulkerson (12/10/2011 5:27:17 PM)

This is the T55 beginning of turn counts:

[image]local://upfiles/16287/0439A4D9B8E147E882C10D88E2A53DC6.gif[/image]




larryfulkerson -> RE: 1.05.45 Axis AI vs fulkerson (12/10/2011 5:33:00 PM)

This is the T55 Axis moves. Notice that the number of attacks has fallen off since I've put the Rifle Corps in the front of the lines.

[image]local://upfiles/16287/9334284362E248099B1CF6F731A63ECA.gif[/image]




larryfulkerson -> RE: 1.05.45 Axis AI vs fulkerson (12/10/2011 6:12:02 PM)

This is the T55 end of turn counts: I'm starting to see light at the end of the tunnel.

[image]local://upfiles/16287/711AEF67E1D741F7AC7735C7F8F2E40D.gif[/image]




larryfulkerson -> RE: 1.05.45 Axis AI vs fulkerson (12/10/2011 6:25:49 PM)

This is the T56 beginning of turn counts:

[image]local://upfiles/16287/5E72F9DCBBD4493997968FFE677BDEBD.gif[/image]




larryfulkerson -> RE: 1.05.45 Axis AI vs fulkerson (12/10/2011 9:52:30 PM)

This is the T56 end of turn counts:

[image]local://upfiles/16287/1679486CCB8943BD8E0045CE25793074.gif[/image]




larryfulkerson -> RE: 1.05.45 Axis AI vs fulkerson (12/11/2011 1:32:15 AM)

This is the T60 beginning of turn counts:

[image]local://upfiles/16287/A2BF50B3363B4F1F84AAA2F0AD4DC6AF.gif[/image]




larryfulkerson -> RE: 1.05.45 Axis AI vs fulkerson (12/11/2011 1:37:24 AM)

This is the T55 front lines contrasted with the T60 front lines. I'm being pushed back slowly. I think maybe the pushing is slowing in
some places as the Rifle Corps show up at the front. Maybe I can slowly get this game turned around.

[image]local://upfiles/16287/A1686D024BEB432D83185B7F78698285.gif[/image]




larryfulkerson -> RE: 1.05.45 Axis AI vs fulkerson (12/11/2011 2:22:15 AM)

This is the T60 end of turn counts:

[image]local://upfiles/16287/AA035755E7E741858ACACF0A622F7D4C.gif[/image]




randallw -> RE: 1.05.45 Axis AI vs fulkerson (12/11/2011 4:32:59 AM)

Tank Corps now!!!!!

Curious why armaments production has nothing in the pool.  Maybe you have enough units on the field.




larryfulkerson -> RE: 1.05.45 Axis AI vs fulkerson (12/11/2011 6:33:50 AM)

This is the front lines in T60 compared with the front lines in T65. I've been pushed back to the rivers again and again.

[image]local://upfiles/16287/E800E85014C846DDA2B10CAE8DCCA557.gif[/image]




larryfulkerson -> RE: 1.05.45 Axis AI vs fulkerson (12/12/2011 4:57:51 AM)

Um......I'm being pushed down into the Crimea and the RAILROADS don't work. This is one little naggling detail that still urks me to no
end. I can't think of a reason why the rail would be stymied in the Crimea just because the rail leading into it from the north is kaput.

[image]local://upfiles/16287/A92BF138D6C243A6ABD567BED75CFBFD.gif[/image]




randallw -> RE: 1.05.45 Axis AI vs fulkerson (12/12/2011 6:18:33 AM)

It's probably from the way supply points work.  The ports are getting supply through the sea instead of a continuous rail line through land.




larryfulkerson -> RE: 1.05.45 Axis AI vs fulkerson (12/12/2011 8:26:13 AM)

quote:

ORIGINAL: randallw
It's probably from the way supply points work.  The ports are getting supply through the sea instead of a continuous rail line through land.

Randallw dude I really appreciate how you post stuff in this AAR to ask the probing questions and really good ideas. I think though that WITE has a terrible bug here about the way the rails work. I mean really, in the real world the rail being cut off in the north probably wouldn't disable the rail(s) all the way to Sevastopol. And I really needed the rail to work so as to be able to move some of the superflous troops in the Crimea to the Rostov area. As it is now I'll have to march them overland and it'll take probably three or four weeks to make the trip. The rail(s) shouldn't stop working is my main point.

Keep posting stuff here will you. It keeps me going knowing somebody is reading this thing.




larryfulkerson -> RE: 1.05.45 Axis AI vs fulkerson (12/12/2011 8:36:16 AM)

For those of you wondering what the production is doing now here's the whole thing:

[image]local://upfiles/16287/DE3378F6FB33432DAE0855677903F546.gif[/image]




Apollo11 -> RE: 1.05.45 Axis AI vs fulkerson (12/12/2011 9:30:55 AM)

Hi all,

Thanks Larry!


Leo "Apollo11"




larryfulkerson -> RE: 1.05.45 Axis AI vs fulkerson (12/12/2011 10:42:38 AM)

Elmer has left some gaps in his front lines. I'm not sure this is supposed to happen or if there are units there that my recon didn't pick
up. I suppose that's possible. This is from T69.

[image]local://upfiles/16287/2DD335778BB44F06B14844FC048DC013.gif[/image]




larryfulkerson -> RE: 1.05.45 Axis AI vs fulkerson (12/12/2011 10:45:48 AM)

quote:

ORIGINAL: Apollo11
Hi all,

Thanks Larry!

Leo "Apollo11"

So um...thanks? Have you seen what you were looking for. There's been no Axis attacks since early October. I'm thinking I might be
able to turn this game around. I'm going to keep playing and post important stuff only so that the AAR section doesn't get filled up with
my useless observations. Actually I thought about quitting this monster about a dozen times so far. I keep going just to see if I can win.
I'm thinking that if I get this game turned around pretty soon I might have enough time to be in Berlin by May '45. It's possible I believe.




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