genehaynes -> RE: Supply Advice and Avoiding 0:X Battles (11/25/2011 1:59:26 PM)
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The delema you describe is what I love about this game[:)] If ever there was game that's "easy to play, but hard to master" it's this one. As a Beta tester I soon came to conclusion that understanding suppy and ZOC is crucial to winning. You've probably already discovered that you can't win a Decisive or Brilliant victory by simply slugging it out with your opponent. In almost all of the scenarios you MUST figure out how to cut the enemys supply while... 1. Maintaining your offensive. 2. Preventing the AI from cutting your supply IMHO this is the beauty of this game. there really is no set answer. The AI will ALWAYS try to exploit any weakness and try to cut your supply. I try to plan an attck that stands a good chance of cutting the enemys supply for 2 turns. He can't restore suppress units on the first "out of supply" turn, and he can't ATTACK on the second (and third) turns. If you use strong mobile units to cut supply lines you can still attack on the first turn you're out of supply, and you can defend at full strength (minus any supressed steps) if you're out of supply on the second turn. Basically to get back in supply you either have to extend your supply to your cut off units or (as suggested in previous posts) move your cut off units back in supply. If you the "supply barrel" asset, you can extend your supply 1 point per turn. this can be a big help. As for ZOC, it's handled a little differently in this game than most others you may have played. Have you seen how the AI will slip a unit between two of your units and then "leapfrog" other units thru the gap? In UOC, once a unit is placed in a ZOC of an enemy unit the ZOC is neutralized! This means another unit can be moved thru that unit to the next ZOC. The AI is very adept at exploiting this fact. You need to consider this fact when tring to protect your supply. Hope your having as much fun playing this excellent game as I am.[:)]
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