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Kruos -> RE: Rusan Tech. Instl. and Research Natural Limit (11/28/2011 3:16:55 PM)
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Not sure to well understand your first question, but you have a very well explained post about research here : http://www.matrixgames.com/forums/fb.asp?m=2949468 The tech bonus seem to work well in my games. Concerning the development bonus, what I have seen in my games is that often it is the best bonus of one specific type which applied. For example wonder bonus at planet do not stack, it is the best which seems to be applied. I have seen screens with 185% development planets, which means that there should be many dev bonus type (wonders, racial ressources, etc..)
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