Moltrey -> RE: Smothering Sphere of Influence Overdone (12/2/2011 12:20:00 AM)
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Hmmm... well, in solops' defence, maybe it would be a good idea to discuss just how borders in space should work. I haven't had a lot of time with Legends yet, so, while I am enthused, I can't offer a definitive stance. That being said, the discussion got me thinking about all the numerous space books, shows, games, etc. and how they deal with borders, expansion, enforcement, determents, neutral zones, etc., etc. I think one indirect factor is that when we start up a game, each race tends to have about the same amount of real estate, depending on your choice of how established the galaxy will be initially. (Maybe that is a future possibility, uneven positions at start?) Second, my general experience with borders is that you have to be able to back up the positions your race has staked out, or your so-called "influence" is really very small indeed. I think this is the crux of what solops is getting at guys. Just because you have claimed and colonized one planet in a region, in my mind that shouldn't mean that a pre-defined radius from said new colony is always invoked due to claiming one system. Maybe a algorithm that takes into account the size and age of the colony, amount of military presence, and distance from the homeworld. The further away one is from your homeworld, the more "other" factors required to increase or maintain a significant influence. If I can keep a substantial military presence until the colony is above a certain population threshold, then maybe the influence radius increases as the population increases. **shrugs** Just throwing some thoughts out there on this- I don't believe it is as straight-forward as some here think it is... call it my hunch. Obviously we are all just scratching the surface on gameplay with Legends, but alternative ideas/stances are worth pursuing in my opinion.
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