Gelatinous Cube -> RE: Posture Frustrations (12/11/2011 12:13:20 PM)
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ORIGINAL: Litjan What i like to do when preparing for that final assault is to assemble my fleet at a close system - that way itīs only a short jump to the final target and they donīt use fuel while waiting (if they have solar collectors). Absolutely. And because fleet posture is just a background function when your fleets are on manual, this is a really good way to organize your assault so everything goes off at once: 1.) Fuel/Arm all your offensive fleets at the same time. Also, if you haven't already, start positioning resupply ships near your enemies systems. 2.) Set all your attack fleet postures now, but don't actually send your fleets yet. This way your fleet will say in the context box where it should be attacking once your ready. Also, you'll get the pretty visuals so you don't forget what's going on. 3.) Move all your fleets to 'staging areas' around their targets. If these staging areas include a deployed resupply ship, all the better! 4.) Commence attack. After issuing attack orders, hit the automate button for all the fleets you don't plan on micro-managing during the assault. This way, once the initial orders are complete they will continue attacking targets in the general area as long as they have fuel and aren't hurt too bad--and also, once again, the pretty diagrams will keep you from forgetting the different theatres. 5.) Zip around micro-managing where you need to, and flipping fleets back onto auto when you're done. This allows a completely seemless assault that feels like it moves along at a manageable pace, even if you're attacking forty different worlds with hundreds of fleets. I'm getting better at this every day, I swear. A month ago, that entire process would have been hard for me to put my finger on, as I used to just kind of stumble around during war.
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