Neotheone -> RE: New Distant Worlds v1.7.0.6 Public Beta Now Available! (12/9/2011 10:45:06 PM)
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Yeah I'm running Vista64 too. But, it doesn't make sense since it's the same game and I've NEVER had ANY issues with it previously with any updates or patches. So, I can't believe it's MY SYSTEM as if it were these issues would have shown up before. SO, it has to be in the recent programming changes in 1.07.6 I even uninstalled and reinstalled the game completely cleaning my registry of all Distant World files, loaded all the files and updates and then 1.07.6 and then loaded the old save file and within a few minutes BOOM "Distant Worlds has ceased to function properly" sucks to be you, close program stuff. lol So, then I uninstalled it all again and reinstalled up to 1.07.5 beta and haven't had an issue or problem since. It's even running that old saved game file that 1.07.6 won't run. The only thing that was wonky in the reinstall of 1.07.5 and reloading that old saved game is a ton of my military ships made a beeline for the Guardians whom I had been at war with but made peace but they just kept on going there. I soon got ahold of all of them and sent them to another colony nearby and once I rounded all the ones that were going to the Guardians home planet and sent them to different places it was fine again and the Guardians were happy. Then all hell broke lose as the Shaturi and two more races decided I am prime beef now and now I have a war on my hands and don't know what NaN means in the colony tax row?
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