macroeconomics -> RE: Grand Campaign V1.00 (12/10/2011 4:26:24 AM)
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In ports across the Baltic Sea, German infantry divisions load into transports as they prepare to sail for Norway. In ToF, sea transportation on ground units is a three step process. On turn one a unit in a port loads onto a transport, temporarily consuming a sea transport point (or points for larger units). On turn two, the transport moves from the port to a destination sea zone. Since it ends its turn in open water, this is the point at which it is subject to interdiction by enemy naval units. On the third turn, the transport can enter a friendly port within its movement range. On that same turn, if the transport is selected while in port, the cargo ground unit can disembark into the port or a hex adjacent to that port. The sea transport point(s) are then available for use once again next turn. Thus if I had been thinking ahead, I would have loaded my transports up two turns ago, sailed my transports last turn, and this turn have been ready to land in occupied Norway. Hindsight.... In any event, the transports are loaded now. Meanwhile in western Germany, the panzers are moved up into their assembly areas, as can be seen below. We're just about ready for the festivities to begin in earnest... [image]local://upfiles/13279/4FA2ED7DC5FF4F8CB889B3CC608D2B6C.jpg[/image]
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