witpqs -> RE: ARD how do you move those things! (12/25/2011 9:59:45 PM)
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ORIGINAL: wdolson The ARDs don't have much fuel capacity, so they need to sail with something that can refuel them every hex or two. If a TF runs out of fuel, you start accumulating damage fairly quickly. Bill I've also discovered that, while they will 'refuel at sea' automatically, if they happen to be passing through a base (or dot base) hex they will not do and will just stay in that hex until you manually press the 'refuel at sea' button.
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