doomtrader -> patch 1.01 - Work in progress (12/26/2011 10:41:08 PM)
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Hi All, As requested in other thread, below is a list of things already done for the next patch. I'll try to update this thread from time to time, but not daily, so please be patient sometimes. The list is not very impressive, but things were slow last days, because of the holidays. 2012-01-15 [v1.01] --Fixed Description of Finnish Partisans events fixed Corrected wrong values in event 23003 Corrected British Naval tech level 3 - Increasing port size - to properly increase it for UK, instead of Germany Corrected hotkeys dialog Corrected name of port Koenigsberg Corrected Benelux countries to be not at war with Germany at the beginning of 1939 West scenario Corrected various spelling errors in German submarine fleets names Bottleneck caused by the Axis minors shouldn't occur anymore Added description for tag unitpanel_rebase_icon_hint_not_enough_ap Fixed occuring negative strenght for air units Fixed spelling error for El-Alamain city Corrected option name for Persian Oil event (270) Corrected description for German tank technology level 3 informing about adding corps, now corrected to inform about adding division Corrected disabling of Leningrad MSS, when captured by enemy Fixed merging of unit not decreasing strength of source unit Corrected multidirectional bonus to be added only for units participating in attack Corrected situation when one commander is attached to more than one unit Fixed mistaken attachment of air technology to German tech level instead own tech level for all countries Fixed issue, where UNDO was possible despite the enemy unit was discovered Corrected issue with not assigning commanders to adjacent units after the game is loaded Fixed issue when an air unit is damaged during interception and is not killed despite its strength is lowered to zero Fixed onward to Pacific events Fixed typo in Convince them descriptions (was covince) Chance for double losses when air striking sea zone reduced from 20 to 15 for all countries except UK, USA and Italy Fixed lack of war between USA and Hungary, Bulgaria, Romania, Slovakia in 1942 campaign Fixed lack of war between Sloakia and USA in 1942 campaign Changed Soviet event check to make sure that peace offer for Germany will be repeated Attack trough river now calculated correctly Corrected Russian Liberation army description text Fixed event methods adding naval vessels subtypes Fixed problem with performing Air Strikes from aircarriers Fixed infinite tact bombers supply transports Fixed CTD caused by wrong calculation of AI's paths In PBEM games, creating of three players is no longer possible --Features Blocking England with submarines is now also effective against AI Added information about effective German submarines actions against UK Interception results added to air combat reports (both attack and defense) Maximum values of reinforcements on territories controlled but not owned moved to consts.ini file During loading of PBEM game, time out is counted after 30 seconds It is now possible to set up amphibious invasion after movement delay for one turn, by changing AmphibiousAssaultAfterMovement = 0/1 value in consts.ini file --AI The Allied AI will to support operations in Eastern part of North Africa by sending some more assaults (32001-32014) German AI supported in fight against soviet human Improved AI performance Improved AI balance in possessing number of vessels German AI should not spent PP on technology research at the beginning of Barbarossa --Gameplay UK, USA, Germany, Soviet Union and France will receive additional time at sea by two weeks with every level they will advance All raider fleets changed to be in evade mode at the beginning of all scenarios Increases losses of German troops during amphibious invasions Increased cost of supplying German armored units trough the see Increased cost of additional AIP for Germans by 5 PP Romania will no longer pull the Germany into the war with Soviet Union for Bessarabia Changed chance that the AI will agree/decline German peace/puppetizing proposition Germans more willing to make peace with UK, instead of puppetize it British colonies are not going to keep the fight lonely against other alliance In case of Dutch surrender, whole fleet is seceded to the UK Added Deutches Afrika Legionaire Default maximum replacements for land units with supply at level 25 reduced to 75% Default maximum replacements for air units with supply at level 25 reduced to 8 Default maximum replacements for land units with supply at level 20 reduced to 50% Default maximum replacements for air units with supply at level 20 reduced to 5 Default maximum replacements for land units with supply at level 15 reduced to 35% Default maximum replacements for air units with supply at level 15 reduced to 4 Default maximum replacements for land units with supply at level 10 reduced to 30% Default maximum replacements for air units with supply at level 10 reduced to 3 Default maximum replacements for land units at hexes owned by enemy reduced to 10% Default maximum replacements for air units at hexes owned by enemy reduced to 1 German maximum replacements for land units with supply at level 25 reduced to 70% German maximum replacements for air units with supply at level 25 reduced to 7 German maximum replacements for land units with supply at level 20 reduced to 45% German maximum replacements for air units with supply at level 20 reduced to 4 German maximum replacements for land units with supply at level 15 reduced to 30% German maximum replacements for air units with supply at level 15 reduced to 3 Italy maximum replacements for land units with supply at level 25 reduced to 70% Italy maximum replacements for air units with supply at level 25 reduced to 7 Italy maximum replacements for land units with supply at level 20 reduced to 45% Italy maximum replacements for air units with supply at level 20 reduced to 4 Italy maximum replacements for land units with supply at level 15 reduced to 30% Italy maximum replacements for air units with supply at level 15 reduced to 3 USA maximum replacements for air units with supply at level 25 reduced to 9 USA maximum replacements for land units with supply at level 20 reduced to 80% USA maximum replacements for air units with supply at level 20 reduced to 7 USA maximum replacements for land units with supply at level 15 reduced to 60% USA maximum replacements for air units with supply at level 15 reduced to 5 USA maximum replacements for land units with supply at level 10 reduced to 45% USA maximum replacements for air units with supply at level 10 reduced to 4 USA maximum replacements for land units with supply at level 5 reduced to 30% USA maximum replacements for air units with supply at level 5 reduced to 3 German AI will get new ships only if the total number of ships is lower than set US AI will get new ships only if the total number of ships is lower than set Soviet AI will get new ships only if the total number of ships is lower than set UK AI will get new ships only if the total number of ships is lower than set French AI will get new ships only if the total number of ships is lower than set Italy AI will get new ships only if the total number of ships is lower than set Improved effectiveness of units stationing at Maginot Line Reduced chance for losing PP due to the wastage events from 60% to 20% Implemented increased upkeep cost for major countries (USA, USSR, Germany, France, UK, Italy), when the size of forces exceeds historical level Basic upkeep cost increased from 0.05 to 0.06 per strength point (UpkeepPerOneStrengthPoint) War Economy of BENELUX countries changed from 10 to 25 in Fall Gelb campaign Soviet war economy cap reduced to 55 instead of 75 until 1941 if not at war with any of the major country (377) Reduced minimal values of destroyed STP - CV from 2 to 1, BB from 1 to 0, SS from 5 to 1 Reduced maximal values of destroyed STP - CV from 10 to 3, BB from 5 to 1, CA from 5 to 2, SS from 10 to 3 Units on level higher than actual technology higher can not be splitted Attacking and defending sides are now using defender's weather to calculate effectiveness Reduced basic fighter attack range from 20 to 14 Reduced basic tact attack range from 25 to 18 Range level modifier changed to 0.7;0.85;1.0;1.1;1.25 was 0.6;0.75;0.95;1.1;1.4 USA should stay out of the war as long as possible (5357-5358) German Subs tech level changed from 3 to 1 in Grand Campaign German Naval tech level changed from 3 to 2 in Grand Campaign French Tank tech investment changed from 0 to 1 in Grand Campaign USA Subs tech investment changed from 0 to 2 in Grand Campaign English Tank tech research progress changed from 0 to 20 in Grand Campaign French Tank tech research progress changed from 0 to 30 in Grand Campaign USA Subs tech research progress changed from 0 to 70 in Grand Campaign German Subs tech level changed from 3 to 2 in Fall Gelb German Naval tech level changed from 3 to 2 in Fall Gelb Attacking units with 6:1 and 7:1 are now always receiving losses Amhibious units can not unload after movement --Events Event about starting the war with UK will not fire if the Germans and UK already at war in Germans Grand Campaign (28001) Corrected event that disallowed France to surrender after certain number of cities has fallen (1617) Created War Bonds events for United Kingdom (15905-15920) In case of German invasion on Baltic States (if R-M Pact was honored), SU has got possibility to DOW Germany (8504) Onward to Pacific event changed to consider also Smolensk (15219-15220) Soviet civilian vehicles events added (15295-15296) Initial start date for Shock events (370-371) changed to 1 April 1941, was 1 September 1939 Initial start date for Shock events (375-376) set to 1 April 1941 New events method added Country.SetAlliance (Country ID, Alliance ID), allowing to set alliance Greek, Dutch and Belgian trade fleets events are added (15921-15926, 15297-15299) --GFX Updated Agent's Modern map skin Updated Agent's B&W map skin Updated Agent's Retro map skin Updated Agent's NATO units skin Updated Agent's Icons units skin Agent's clouds are now used for Normal and Natural map skins Side panel buttons moved little bit closer to the center of the screen, to avoid scrolling of the screen when selecting them (also the original files are also included as replacement) --OOB Italian ship RM Francesco Crispi name changed to RM Pola in Grand Campaign Italian ship RM Bande Nere name changed to RM Caio Duilio in Grand Campaign Italian ship Muzio Attendolo name changed to RM Muzio Attendolo in Grand Campaign Italian ship RM Euro name changed to RM Bande Nere in Grand Campaign French Battleship Provance added in Grand Campaign French ships Algerie, Foch, Dupleix, Duquesne and Tourville changed to Cruisers in Grand Campaign German cruiser KMS Emden added in Grand Campaign Maginot Line units are starting the game with increased effectiveness --Map Svierdlovsk renamed to Sverdlovsk Munchen renamed to Munich Koln renamed to Cologne Chelabinsk renamed to Chelyabinsk Berne renamed to Bern
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