Florestan -> RE: [1.7.0.6] [bug] Cloning facilities & automatic troops recruiting (1/20/2012 12:13:16 PM)
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Well, I don’t really have a save of this, but experienced it a little more. I cannot miss which troops are cloned or not, as their name is very clear about their cloning origin. The troop training academy and the cloning facility cannot be built on a same world in 1.7.0.6 (if it ever was possible). But it doesn’t happen every time. And I have found another explanation that would mean it is not a bug, even if it is still quite annoying: I usually order a new cloning facility at every new colony, so the growth of the colonies are probably always more or less at the same level when the facility is completed, so the troops recruitments have been ordered for that level and are on the same state nearly every time. To optimize the troop recruitment,maybe the recruiting IA should simply not order a new troop before the previous one is finished, or better (logical but arguable) the type of troop built should be determined at the time it becomes the first of the queue and actually starts recruiting.
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