Gloo -> DoW (12/30/2011 3:16:17 PM)
|
I bet all that has already been reported but... While merging, splitting and swapping units is a great addition to this game (something lacking in other war games like "Strategic command" (though I think swapping has been added recently to that one) or "War in the East"), I noted there's no reduction of the assets of the first member (men ; arty ; AFV nor strengh/eff.) when merging with the second member of the two units ! Moreover, it seems I can repeat the merging at leisure (one unit fighting while the other replenishes it's counterpart elements). I tested this for three turns and it seems that could go on endlessly. As it stands now it's a complete feature breaker. Hope that's already been marked as a bug and will be taken care of in the upcoming patch [sm=innocent0001.gif] Second problem : while playing the "Gerry long campaign" I DoW on U.K. in the first (maybe the second ?) turn but the system goes on firing the "Germany declares war on U.K." event by the end of August, no matter what, while I'm already fighting the Alliance (the Poles) for days !? Really weird, don't you think ? That's an atmosphere breaker for sure [sm=rolleyes.gif] On the plus side : I'm not noticing the slightest crash on my games for almost a hundred turns played now. Call that a HUGE enhancement in respect to what I experienced with "Time of wrath". Congrats to the devs on that one ! [sm=happy0065.gif]
|
|
|
|