sbach2o -> RE: 1.7.0.7 Patrol/Automation bug (1/3/2012 9:17:06 AM)
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In previous versions (RotS and the original DW), similar behavior could be seen in the private sector: Passenger ships going in their majority to a single planet to pick up migrants or tourists, or huge swarms of freighters queueing up for a needed resource at a single planet when there were multiple sources available. This could take on grotuesque forms, like the passenger ships ferrying off a significant portion of a ~10 billion population, or hundreds of freighters going after a planet with just a tiny stock of Yarras Marble - all of it would've fit into the hold of one small freighter, and only the first few could conceivably have loaded their alloted amount, most latecomers were left scraps or nothing. The same could happen with tourist traffic where typically the passenger ships were all going to a single resort base (this got much better in later patches of RotS). You could probably make up interesting back stories like 'there was probably some bad government on that planet to cause an emigration rush', but in truth there was neither sense nor reason for that behavior. Just a blatant failure of the AI to distribute load. I called it the locust swarm effect. There may be relation to the patrol behavior of military ships, at least the pattern looks familiar. I've seen this too, btw.
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