Farfarer61 -> RE: Evil Play Technique? (1/5/2012 2:25:53 PM)
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My thought is that you need to Isolate the manpower factory for at least four turns, maybe more, to get it to 100% damage, at which point the manpower source begins taking permanent (non-migratory). You can't attack or overun the hex until the manpower factory is 100% ( can still migrate) + 100% ( permanent loss) which I guess is 8 turns of full isolation. I was watching the "Blood in the Snow" episode about Stalin's forced migrations of his own peoples after their 'liberation' from the Axis and thought on this. Separate note the episide mentioned how crippling it was to lose all this transport to the forced migration plans in the middle of 1944 offensives.
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