Dejavuproned -> Silver Mist blatant bias against player? (v1.7.0.7) (1/20/2012 4:55:38 AM)
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I've noticed, to my frustration, that the Silver Mist is blatantly biased to attacking player targets. They will attack anything player owned far before attacking the AI in any way (unless the AI attacks it first). For example, in my current game I was trying to take a sector of planets that were not only high value but one has lotus fruit. Problem was that the area was infested with silvermist. The silver mist obliterated every attempt to colonize or even harvest the region resources, now while that was frustrating in of itself it wasn't a huge deal because I figured "well fair is fair if I can't colonize it neither can the AI"... Boy was I wrong! At first the AI was having some trouble too, they colonized the area but started losing some of the colonies (albeit MUCH slower then I lost any assets in the area). But eventually even as the mist MULTIPLIED the AI just started waltzing in and colonizing the whole damn area, losing MAYBE a colony or two. Meanwhile even planets I tried colonizing some distance away would be annihilated almost immediately by the mist, while the AI in question has thriving planets in the HEART of the area that was supposedly a no mans land. I've only noticed this pattern in the recent beta patch, but I didn't see anything in the notes aside from the AI being more aggressive against the mist. But it seems to be almost the opposite, they seem to have a live and let live thing going. I can only surmise this is a half-baked "fix" to the AI's inability to handle mist well... But honestly I don't care for it at all, it basically just gives free (and in this case extremely valuable) territory to the AI for a song! If this is how its gonna be, can we PLEASE have an option to specifically turn of MIST in the game menu, and WITHOUT turning off the other disasters/monsters because I dont have a problem with any of the other events. Just this one. I just don't like having such a blatant handicap for the AI in the game, its a big pet peeve of mine. If the AI wants that territory they either better be prepared to beat me to it or fight me for it.
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