plant speed/construction yard balance (Full Version)

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feelotraveller -> plant speed/construction yard balance (1/25/2012 2:49:41 AM)

I have mentioned this in a thread in the War Room but to bring it to your attention:

Currently each one plant of each type can support upwards of 30 construction yards, often 40 or more, (excepting the presence of Bakuras shipyards) without any reduction in build speed. (The exact calculation concerns components produced, components installed and the balance of components in ship designs.) The default computer designs have one of each type of plant per 3 yards. Is it possible that a decimal point got dropped in the code somewhere? Otherwise it seems pointless to ever have more than one of a given type of plant.

Intentional or unintentional?

By the way, thanks for all your hard work, this game just keeps getting better and better. [:)]




feelotraveller -> RE: plant speed/construction yard balance (2/22/2013 12:26:02 AM)

Okay, I'm bumping this because we are discussing it again and nothing has changed.




jpwrunyan -> RE: plant speed/construction yard balance (2/22/2013 2:56:48 AM)

Double-terrorist-fist-bump, bro.

Some information would be nice. And I promise I will post the information on the wiki. Come on, some answers would be proactive and prevent future repetetive questions.

What's the deal with the plant speeds and construction yard speeds?




Kayoz -> RE: plant speed/construction yard balance (2/22/2013 4:59:43 AM)

Minor issue that should be added to the list. But it's hardly critical compared to the other issues.




jpwrunyan -> RE: plant speed/construction yard balance (2/22/2013 11:42:24 PM)

I call it low-hanging fruit. Those are the best.




rxnnxs -> RE: plant speed/construction yard balance (8/24/2013 12:45:03 AM)

I push this thread again after seeing how there is no answer to this question. Although there are more questions to answer. Like this: Do all those fixes apply to the original Distant Worlds game? Or do only the Shadow Owners get the newest patches?
In any case, before DW2 or a MOD-Thing comes out, you guys shall do make this game complete. Lets say, you read, understand and do what the Wishlist Thread offers to you.
You developers and coders, there is a nice video around some days now talking about the future.. I would love to see this game gets polished before you want even more adding there (and dont expect money for that).




Icemania -> RE: plant speed/construction yard balance (8/24/2013 2:35:06 AM)

Also agree this is a quick win.





FireLion1983 -> RE: plant speed/construction yard balance (5/12/2014 1:07:03 AM)

Wow, will be building with only one plant now! :)




Nikratio -> RE: plant speed/construction yard balance (10/18/2014 3:31:17 AM)

bump




Yank31 -> RE: plant speed/construction yard balance (12/8/2014 11:29:45 AM)

Hi




Aedaric -> RE: plant speed/construction yard balance (2/12/2015 6:55:52 PM)

Did this ever get fixed? It's now 1.9.5.10 and I've got back through the last four version patch notes, which is as far back as I'm able to find and haven't seen anything on it. Also looking through the forums it seems like there is still no mention of an update.




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