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javats -> maybe a long battle problem?(1.05.53Beta) (1/28/2012 6:37:43 PM)
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Problem of a very large german force is defeated by a small Soviet force. 1st Example; a German Panzer Corp (45000+) in city, level 3 fort with artillery support, is defeated after 5 rounds by a single Soviet Division. 2nd Example; a German Panzer div. & a inf. div. (30000+) in light woods and level 1 fort with artillery support, again are defeated after 5 rounds by a single Soviet Division. Yes, fatigue is important, But durning the "Great Patriotic War" no German defense position was broken with working German Artillery . I think this is a problem. This has happen before in other turns. Also, a large defense force against a small attacker, rotation of units to reduce fatigue can be done. Included is a file of both examples and rounds: Thanks for the great game.
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