barryvm -> RE: Building Warships (2/6/2012 1:06:18 PM)
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Thanks to Theluin for the fast reply! What I'm wondering is this: I do build a space port at every colony (a small one, without the research modules) and upgrade these in systems with abundant strategic resources. The drawback to this approach seems to be that ships could be built far from their desired locations (I've had ships travelling half the galaxy to join a fleet, burning most of their fuel reserves). But I have also noticed the enemy AI attacking the larger space ports first [:@], so if I build one super construction yard where I'm going to build my entire armada, should I be concerned about the enemy taking it out or disrupting the influx of strategic resources ? Freighters shipping in the resources seem to jump away at the first sign of trouble so I'm wondering if there is an effective way of stopping an enemy raiding party before it enters the system. Currently my ligntning fast interceptor fleets seem perfectly content to drift around doing nothing until the enemy enters the system, at which point the freighters panic (taking the resources with them). I don't know if the AI players would be able to effectively blockade a port this way, but they have seriously disrupted my border colony spaceports to the point where they stalled construction.
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