Commander bug (Full Version)

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Rex_MatrixForum -> Commander bug (1/30/2012 10:50:53 PM)

I haven't seen this one mentioned before so I thought I'd better point it out.

The screenshot below illustrates the problem.

The 4th Panzer starts next to a level 7 commander. The tool tip shows total effectiveness should be 50% for doctrine level plus 12.6% for command influence. But the effectiveness shown doesn't include the command bonus.

However, when I attach a commander to the unit, it's effectiveness goes up 50% more than it should.

With a level 4 commander, the tool tip shows a 12% increase for command influence. But the effectiveness has gone up 18%.

With a level 7 commander, the tool tip shows a 21% increase, but effectiveness has gone up 31%.

With a level 8 commander, the tool tip shows a 24% increase, but effectiveness has gone up 36%.

I checked and this happens in both v1 and the beta for the patch.


[image]local://upfiles/40943/399A557D229840FDA952E26361301519.jpg[/image]




doomtrader -> RE: Commander bug (1/31/2012 1:21:17 AM)

I need to check why it does not consider the commander in first case.
However IIRC (without looking into the code), next modifier is multiplied by the all previous modifiers.




gamer78 -> RE: Commander bug (3/5/2012 10:51:55 PM)

I have the same problem under 1.1 . I think all sub-command bonus applied to unit with a commander.




gamer78 -> RE: Commander bug (3/14/2012 12:54:48 PM)

Hi,
Is the issue above a bug? It seems units near commander unit does not get bonus. While the commanders does get all bonuses. I have asked because I couldn't find anything in the manual.
Cheers




Razz1 -> RE: Commander bug (3/15/2012 2:53:26 AM)

page 27
page 39
page 40
page 45
page 60
page 74
page 76

39 specifically states the range




gamer78 -> RE: Commander bug (8/27/2012 1:25:23 PM)

Thanks though my manual have different page numbers about commander bonuses in manual.

Does units near Hq receive bonus? It is written in tool tip that they gain effectiveness but it doesn't add up in final percentage when a commander nearby.
And also does att-def modified strenght have impact in combat? Combat log shows unmodified values.




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