napoleric -> action report after about 60 turns using the 1.01 version... (1/31/2012 11:17:03 PM)
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I am using the v101, playing the germans please find bellow some comments after about 60 turns: 1) Stability of the game: almost perfect! I just got one trap/crash in about 60 turns (seems to be related to an UK air interception, but it is not reproductible). So well done team for improving the overall stability of the game with this patch. 2) After action report: in February 1941 Despite much less PP availables (in comparison with 1.00 version) As germans, I overun Poland quickly, then invade Danemark, then low countries, Norway and France (in may-june 1940). In june 1940 Ussr decided to break our non-agression pact and declared war on us. German hold the USSR attack and started to fight back. German push toward East went quite well and eventually slow down when general winter arrived. Italy, Romany, Hungary, Bulgaria are part of the Axes forces and are securing the south and south east front line while most of the german forces decided to push toward Leningrad and Moscow (north East). Every turn german forced are killing few USSR divisons and corps and are moving deeper inside USSR territory. On the mediteranian front, everything seems to be good as well, as italy (supported by few but strong german corps) conquered Malta and are not too far Alexandria. UK is not a large threat anymore thanks to the german 18 tactical bombers forces and the submarine wolves searching and destroying UK fleet from the cold shore of Norway down to warm Egypt waters. More over, Iran decided to join Axis forces and is opening another potential threat for the USSR player (which is now invading Iran). At this point of the game you might think (as the german general) that things are going prety well..no? 3) However ... At this point I decided to stop the game and see how good or bad are the Allies in this game and I switched to human the USSR and UK player. German forces : 51 Divisions 64 Corps 0 Mech div 14(+3) Mech Corps 11 Armor div 5 (+2) Armor Corps 8 fighters 18 Tac Bombers (German decide to slow down the addition of new forces when the 250 units number has been reached, and I got a message warning for building more units). not bad one might think? well not exactly if I compare with USSR numbers... 66 (+8)Divisions 189 (+ 6) Corps 5 Mech div 16(+2) Mech Corps 12 (+3) Armor div 12 (+5) Armor Corps 8 fighters 4 Tac Bombers argh!!!...when I took over USSR (as a human player ) I got the following message : 'you reached 700 divisions numbers adding more unit will increase your rest value' So in about 7 months (june 1940 and january 1940), USSR IA player was able build an 700 unit army, with 3xmore infantry corps than the german, 12 Armor Corps (against 5 for the german) etc.. how is it possible for the german player to beat the USSR? what did I missed to be so weak as the german player in January 1940, while I was able to kill more than 1M of USSR soldiers (according to the stats) during the same time? your comments welcomed! best regards
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