mdiehl -> (11/16/2002 5:24:16 AM)
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Germans routinely attacked at night during the early going because they often made their attacks surfaced. Gave them higher speed, better chances to maneuver &c. Also made them less easy to detect via sonar. When radar became common it became harder to attack on surface undetected. When 10cm radar became common underwater was the only way to make the attack. [QUOTE]This is another reason in game, that the first the player knows of a sub, its already hit or fired at its prey. A counter attack against the sub is then normally initiated.[/QUOTE] Hope that's not how the game resolves sub detection (sub is undetected until it shoots). Should be little chance of a sub making a surfaced daylight attack on an escort (can't imagine a skipper doing it anyhow, it's suicidal). So it's got to be a submerged attack during day. In that event, should be a probabilistic detection likelihood based on the number of escorts (assuming all have sonar). Night surface attack's success will depend on radar. Allied and IJN submarine training and tactics were quite different. Generally Allied escorts were exceedingly good at locating subs, surfaced or not, when they thought one was present. (Not so great at hitting them with depth charges, but that's a function of the weapon.) Allied escorts drilled incessantly at ASW prior to the war. Radar or rdf was usually the first indicator that subs were out there. IJN escorts of course never had much radar or rdf capability or training. Really, escorts, especially Allied escorts, should be far more dangerous to submarines than the reverse. There is an excellent and ancient board game on this ("Submarine" by Avalon Hill).
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