Flaviusx -> RE: HQ russian problem (2/4/2012 7:42:58 PM)
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Here's the way it breaks down in a fresh game, for those who are curious. You start off with 22 armies. Over the course of the game you will receive 32 more -- this includes two conditional Polish armies and 5 shock armies. Don't disband any of these now, obviously. Assuming no overloads, you've got room for 216 corps sized units spread out among those armies (at four per army), with 2 command points left over in each army for odds an ends. Tank armies must be built from scratch. Historically the Sovs fielded 6 of them. You may want more or less of these. If APs allow I'd be tempted to build more, they're pretty nice now. An interesting wrinkle: you have 10 airborne corps that will not autodisband. (5 at start and 5 more arrive for the blizzard.) Those begin with 8 cap. I'm not sure if they increase now or not. Regardless, these little darlings are now all of a sudden quite interesting. You could park 4 artillery divisions in them, for example, assuming the don't increase in command capacity. More if they do. This leaves your armies free to absorb the big maneuver units with high CVs. These guys could remain attached to Front or perhaps better yet STAVKA. (Front capacity is kind of tight.)
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