Combining LCU's (Full Version)

All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> The War Room



Message


NAVLT66 -> Combining LCU's (2/11/2012 3:24:45 PM)

I have all 3 components of the 1st Mar Div in the same hex and would like to combine them into the Division. However the the Combine Units button isn't available. What do I need to do to combine the units?




sanderz -> RE: Combining LCU's (2/11/2012 3:28:33 PM)

i think they all need to be in the same command/hq and in combat mode




castor troy -> RE: Combining LCU's (2/11/2012 4:18:37 PM)

what sanderz said, same command and same op mode, independent if combat, move or strat, just all the same. And they all have to have the same equipment. E.g. you can't recombine three aussie bgd if one of them got militia squads and the other two got cmf inf squads




Steve Sv -> RE: Combining LCU's (2/12/2012 4:00:45 AM)

I believe that the components also need to me at the same location within the hex as well. In other words one of the sub units cannot have moved, say, 15 miles towards another hex while the others have not.




Alfred -> RE: Combining LCU's (2/12/2012 4:10:55 AM)


quote:

ORIGINAL: Steve Sv

I believe that the components also need to me at the same location within the hex as well. In other words one of the sub units cannot have moved, say, 15 miles towards another hex while the others have not.


The units remain in the hex until all the miles have been travelled then they are deposited in the next hex.

Alfred




Powloon -> RE: Combining LCU's (2/15/2012 12:28:16 PM)

If you have the latest beta version of the game the interface gives some clues as to why you cannot recombine (for all the reasons laid out above)

If you look at the TOE of a unit and it has two ** against the element I believe this means that this element is causing a unit to not recombine.

Also if you look at the OOB button on the unit screen there are pointers as to why you cannot recombine ie Op Mode; HQ etc




crsutton -> RE: Combining LCU's (2/15/2012 3:23:25 PM)

First I would look at the AT guns. These units upgrade from the 37mm to the 57mm. If you did not have enough devices in the pool then perhaps you have a mismatch of guns. For the Americans, I find the AT guns to be the most problematical, for Chinese and Commonwealth units everything is problematical since production rates are so low.

With the new patch you can "stockpile" devices which will prevent units from upgrading prematurely. So, you can now upgrade squads-if you have enough but keep a particular device stockpiled until you have enough to upgrade all elements. This is very useful.




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
1.139648