janh -> RE: Turn 33 and the end of AAR (3/22/2012 11:02:03 AM)
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Nice game, thanks for doing the AAR. Seems that against AI, and using tactics harming its already lesser ability to plan and commit encirclements, the Soviet units in 41 can actually hold up quite a bit. It may give a more interesting game, though, if you don't setup up depth with your defensive lines in 41 and/or 42 to help AI a bit with encircling? Seems like even a human Soviet player can't truly push back AI until blizzard, but at least can stall it somewhat. Just last night I reached the July 41 chapter in the official records of the OKW, the "Tagebuch der Wehrmacht". There is permanent mention of Russian counterattacks, sometimes support by tanks, at other by artillery concentrations, against the forward German formations, like PzGrp 3 and 4 while holding the outer Bialystok and Minsk pockets, later against their bridgeheads over Dnepr and Dvina (Mogilew, Vitebesk, Orscha, Rogateschev etc.) on their strike against Smolensk (for which, interestingly, they had been put under command of AOK 4, and 4. Army detached its infantry corps to AOK 9.). Similary all of June and early July AGS and Pzgr 1 faced heavy counterattacks and delaying attacks, to a degree that OKW ordered 1 Pz, 1 Mot and 8 InfD from reserves as well as more than 10 heavy artillery detachments from AGC to be deployed to AGS AO. Also PzGr 4 and AGN reported heavy, organized resistance and counterattacks, again particularly against bridgeheads, which the Russians attempted to crush by pure numbers. This kind of aspect still feels missing in the 1941 part. Neither the crucial aspect of bridgeheads, river-crossing which could be too cheap in terms of MP, allowing to advance further too easily, nor the aspect of strong Soviet counterattacks. Seems even for a human player, the latter is more futile than it perhaps ought to be? Also, seeing how you handled the Germans in blizzard, it would seem to me that the blizzard penalties are too severe, at the very least the December 41 parameters. Seems like the restrictions on supply movement and the attrition in the open already do a lot to harm AI fighting power, so perhaps lesser reducing multipliers would be better? I think that at least against German AI, the letter should not be punished that badly in 1st blizzard...
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