Sithuk -> RE: Community Request - Customized Designs (3/22/2012 10:32:13 PM)
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Designing for every conceivable tech research order is one conceivable route. I don't recommend trying that. Instead, I've designed for my preferred route through the tech tree. The AI is supposedly going to use the ship designs to help choose its research path. Elliot continues to tweak the code. quote:
ORIGINAL: onomastikon quote:
ORIGINAL: onomastikon Thank you very much for these excellent replies. I am not a master at this, so may I pose a follow-up question here? - I don't understand how to take into account every possibility. I mean, in some games, I will first research "advanced missiles" with my race, but in another game the same race might first research "advanced rail guns". There are so many contingencies. What I mean is: For "tech level 2" (which to me seems to be an ellipsis for a general level of advancement), there are hundreds of valid possibilities, am I supposed to build and save them all?!? That seems nigh on impossible. Sorry I really don't get it. - I am not sure the automatic control still actually understands "automatically upgrade" and "retrofit" correctly: Sometimes I do not see the ships retrofitting, sometimes I get the popup to suggest retrofitting but I am not told what will be retrofitted how, and I am still not sure how to implement subroles (e.g. one cruiser with stronger defense and more shields and scanning, one cruiser with anti-planet abilities, one cruiser with anti-fighter, one cruiser with strong beams, and one cruiser with long-range missiles). Am I missing something? Thank you very, very much Sorry I am slow on the uptake here and I believe my poor little questions have slipped the attention of the wise ones here. I'd like to do my part and contribute something, but I need some help here: Am I supposed to design a ship for every single contingency, that is, Destroyer_techlevel1_got_missiles_first, then Destroyer_techlevel1_got_railguns_first, then Destroyer_techlevel1_got_bigger_hulls_first -- etc. etc. for all the dozens of possibilities for tech level 1, THEN I make Destroyer_techlevel1_got_lasers_second, etc. etc., so that for each tech level I am designing a thousand ships or so per subrole? Is this what we are supposed to do? thanks much
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