RE: [A.A.R.] 24 June, 1941: the struggle begins (Full Version)

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Joram -> RE: [A.A.R.] 24 June, 1941: the struggle begins (3/5/2012 1:21:38 PM)

Good job Angelo, looks great.




general_solomon -> RE: [A.A.R.] 24 June, 1941: the struggle begins (3/5/2012 11:20:29 PM)

thank you very much for this preview. I may have missed this but how large is a hex? the 3d terran really brings out the game.




wodin -> RE: [A.A.R.] 24 June, 1941: the struggle begins (3/6/2012 10:23:10 AM)

@Mr Geek, OK your on;)




Blind Sniper -> RE: [A.A.R.] 24 June, 1941: the struggle begins (3/6/2012 2:00:09 PM)

Thank you very much for the AAR, very interesting [:)]




balenami1291 -> RE: [A.A.R.] 24 June, 1941: the struggle begins (3/6/2012 3:45:32 PM)

quote:

ORIGINAL: general_solomon

thank you very much for this preview. I may have missed this but how large is a hex? the 3d terran really brings out the game.


Since the video game uses the same game scale of the boardgame, I can "copy and paste" the boargame's rules of play:

quote:

The battle is played on a map consisting of hexes representing 40-50 meters of ground.


Furthermore, the last picture of the AAR (showing aftermath) is the only one taken using 2D view.







general_solomon -> RE: [A.A.R.] 24 June, 1941: the struggle begins (3/6/2012 6:31:39 PM)

awesome thanks. where can I pre-order? also, how much data will be available for each squad. does the system account for each man and their disposition?




balenami1291 -> RE: [A.A.R.] 24 June, 1941: the struggle begins (3/6/2012 8:10:58 PM)

quote:

ORIGINAL: general_solomon

awesome thanks. where can I pre-order? also, how much data will be available for each squad. does the system account for each man and their disposition?


Every unit have a "front Side" and a "flank side".

Infantry squad has a facing too. Obviously if you fire at an infantry units on the flank side you gain a little bonus if you compare the one you gain attacking an at-gun or a tank on the flank side.

This is the complete list of stats of an infantry unit:

Action Points Cost to Fire
Action Points Cost to Move
Firepower against Soft Targets
Firepower against Armored Targets
Range of fire
Flank Defense Rating
Front Defense Rating






PirateJock -> RE: [A.A.R.] 24 June, 1941: the struggle begins (3/7/2012 8:45:44 AM)

Great write up Angelo - thanks [:)]

How do you reckon the AI handles the game ... as sneaky/unpredictable as your opponent in this AAR?

Cheers




general_solomon -> RE: [A.A.R.] 24 June, 1941: the struggle begins (3/10/2012 1:00:10 AM)

can we get a video AAR next?




Erik Rutins -> RE: [A.A.R.] 24 June, 1941: the struggle begins (3/10/2012 1:24:59 AM)

I'm going to be working on a video AAR from the current beta version this weekend. [8D]




general_solomon -> RE: [A.A.R.] 24 June, 1941: the struggle begins (3/10/2012 4:02:37 AM)

all i have to say is : [sm=happy0065.gif]




KEYSTONE07950 -> RE: [A.A.R.] 24 June, 1941: the struggle begins (3/17/2012 1:26:13 PM)


quote:

ORIGINAL: Erik Rutins

I'm going to be working on a video AAR from the current beta version this weekend. [8D]


Erik:
Are we going to get the video AAR this weekend?




general_solomon -> RE: [A.A.R.] 24 June, 1941: the struggle begins (3/18/2012 4:55:22 PM)

weekend is gone and no video aar. I was really looking forward to it.




Josh -> RE: [A.A.R.] 24 June, 1941: the struggle begins (3/19/2012 5:03:54 PM)

Bump.
Erik must've been busy. Am looking forward to it though. [:D]




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