Oberst_Klink -> RE: Naval Transport Movement (3/7/2012 8:29:34 AM)
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ORIGINAL: 1st Sgt Tnic This is driving me nuts! SCENARIO: Italy 43 I'm obviously missing something here. A few turns earlier I moved an armored Div (5th CD) by ship to save another unit from near extinction. -I learned quickly that my ships can only handle one Tank Rgmt. at a time. So there's a "load limit" and I can't move an entire ID together, someone needs to follow next turn or next trip. No prob, I get that. -I also notice that it seems a unit needs to occupy an anchorage for one turn before they can embark. I get that too. Now I want to jump aboard my ships to capture the Supply Source at Anzio and begin the assault on Rome BEFORE all the Nazis in Italy stream into Rome to protect. PROBLEM! The same CD Armor I moved earlier can't board a ship now! In fact NONE of the Armor I have in anchorages for that purpose will board ship.! Kinda hard to attack without some tanks to hit their hard targets like all the heavy weapons in place. I read the Scenario description several times, but didn't see anything about special ship rules. What am I missing, mates? Thanks a) Check if you already used the seaborne transport limit per turn. b) What about the weight of the whole armoured division? c) Did you embark/disembark, then move, then tried to embark/disembark the same turn? Klink, Oberst [image]local://upfiles/28259/FCF41AB00ED14693B67C7B19384AA71B.jpg[/image]
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