wodin -> RE: Interface? (3/25/2012 8:28:56 PM)
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With APOS you click a unit and then press space it then pops up with a list of commands and good selection to, far simpler. I think with AP people thought there was more to the UI and commands than there actually was, it was very basic to be honest, just the icon may not have been clear. With APOS as I said the commands come up written down, commands were all familiar with. Seriously isn't that difficult. If people can learn the ins and outs of WITE and WITP etc they can easily work the UI out. As for realtime. As you all know I hate it. HOWEVER with this game the pace is so slow and the unit's manageable and the maps huge I actually find CMBN in WEGO can be more confusing! oh it also has loads of pause settings, which I use, so whenever something happens game pauses, click on the event and your taken to it, and there are loads of options. Realtime is in no way a problem with this game. From an RTS hater it's a non issue.
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