MindSpy -> Infantry, Tanks, 4.6, bummer. (1/18/2001 6:43:00 AM)
|
Well, for the case of fighting RED ARMY
tanks the infantry seems alright.
I hope 4.6 CA morale tests aren't incredibly tough but even if they are the main weapon is still the PF, Flamethrower, 1-2 hexes and
of course the unlucky infantry that creates the diversion so that a rear hit can occur silencing the opposition more quickly by the primary tank fighting unit.
But, even entering '43 radios on T-34's are rare. So we have all these large units of Russian tanks with their commanders exposed using flags to communicate just to keep the tanks together. This already hinders a small crew component on a very fast tank. Afterall,
hanging out the side of a tank moving at 24 miles per or hour or faster and flagging out orders for cohesion is not well, you get the picture.
So here we are very limited in a very first rate tank. Then whammo infantry pops out.
Either we the commanders die by the dozens and cause our tanks to get brewed with open hatches or we jump in completely.
How well can we see in-out of our T-34's.
There is no radio and if we had one it is full of noise from the poor radio etiquette practiced by the Russians (alright so maybe Hans Ulrich Rudel is giggling at a tank commander giving away his unit's location
by jabbering away over a frequency that NONE of his CO or Battalion units have access to)
That is a good day for tank busting indeed.
But to be a blind duck unit for long---retreat or ram the nearest Panzer/AT gun.
It is no surprise that the Red Army Tanks carry infantry so early in the war and readily, it is imperative as a Tank Commander that you opt for their help and protect them so that you do not get ordered to drive
in parrallel/shooting gallery formation by the Commisariat!
So all these T-34's go buttoned and now lacking cohesion without direct LOS to their unit commmander can be mopped up more easily
by even two or three Panzers that need only remain unspotted to avoid the RAM!
Oh boy.
WAW is nice.
No ramming is allowed and the infantry can spank tanks as well as in any SL-ASL scenario!!! and to boot I don't have to be within two hexes of my commanders tank at all times even during movement!!!
thanks Matrix.
Je T'aime.
MindSpy
|
|
|
|