CV planes (Full Version)

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msudrala8 -> CV planes (3/31/2012 3:33:50 PM)

Was wondering what kinds of planes can launch from CV's? I have some warhawks on them for CAP and escourt but they don't seen to be used. Lost a bunch of dive bombers because of no escourt.
Thanks




Mike Solli -> RE: CV planes (3/31/2012 3:41:43 PM)

P-40s are land based only. Use Wildcats, and eventually Hellcats. Buffalos can be used in a pinch, but they are pretty much fodder.




dr.hal -> RE: CV planes (3/31/2012 4:13:28 PM)

A squadron will indicate that is it is "Carrier Capable" or "Carrier Trained". Capable means the aircraft have tail hooks and are designed to land on carriers while the pilots are not trained on carriers. The latter is what you ideally want, trained pilots in capable planes. If you go to the information screen and search aircraft those that can fly off AND land on carriers are CV Capable. All the other types just sit there taking up valuable deck space.




Shark7 -> RE: CV planes (3/31/2012 4:54:45 PM)

You can train up a capable but not trained unit over time, but you will have heavy ops losses at first. So the order you should go in to find squadrons for your carriers is: Carrier Trained, but if not available then Carrier Capable.

Here is another hint that will help you. US Army Air Force planes are not carrier capable, you need to make sure that the planes you are choosing from are either US Navy (most likely to be carrier trained) or US Marines (most likely to be at least carrier capable, but not always).




crsutton -> RE: CV planes (3/31/2012 8:59:47 PM)

You can launch any single engine type of aircraft from an Allied CV,CVL CVE. You can only land carrier capable or carrier trained navy and marine squadrons. So you can use your CVs to ferry army aircraft and launch them by transferring them to another base. No combat missions though.




Steve Sv -> RE: CV planes (4/1/2012 2:28:40 AM)


quote:

ORIGINAL: dr.hal

A squadron will indicate that is it is "Carrier Capable" or "Carrier Trained". Capable means the aircraft have tail hooks and are designed to land on carriers while the pilots are not trained on carriers. The latter is what you ideally want, trained pilots in capable planes. If you go to the information screen and search aircraft those that can fly off AND land on carriers are CV Capable. All the other types just sit there taking up valuable deck space.


This is one of the things about this game that I have a hard time understanding. It should be the pilots that determine if a given group of planes that are "Carrier Capable" are in fact "Carrier Trained". Does the game in fact work that way? For instance, if I transfer all of the pilots from a "Carrier Capable" group to the general reserve and replace them with pilots that were previously assigned to a "Carrier Trained" air group does that now make the group "Carrier Trained"? I would think that it certainly should, but my imression is that it would not.

And a very important related question. How exactly do we tell which pilots in one of the navy reserve pools are actually carrier trained and which are not? I just don't see where this information is specified though I'd think it very important in deciding which pilots should be assigned to which groups.




jeffk3510 -> RE: CV planes (4/1/2012 2:58:15 AM)

Its per group...not the individual pilots...the way I understand it.




Mike Solli -> RE: CV planes (4/1/2012 3:53:40 AM)


quote:

ORIGINAL: Steve Sv

And a very important related question. How exactly do we tell which pilots in one of the navy reserve pools are actually carrier trained and which are not? I just don't see where this information is specified though I'd think it very important in deciding which pilots should be assigned to which groups.


Any pilot that is put into a carrier capable or carrier trained unit is trained to that level. It's not the pilot, it's the unit. So if you pull a pilot out of a carrier trained unit and put him in a carrier capable unit, he's now carrier capable.




Steve Sv -> RE: CV planes (4/1/2012 4:01:20 AM)


quote:

ORIGINAL: Mike Solli


quote:

ORIGINAL: Steve Sv

And a very important related question. How exactly do we tell which pilots in one of the navy reserve pools are actually carrier trained and which are not? I just don't see where this information is specified though I'd think it very important in deciding which pilots should be assigned to which groups.


Any pilot that is put into a carrier capable or carrier trained unit is trained to that level. It's not the pilot, it's the unit. So if you pull a pilot out of a carrier trained unit and put him in a carrier capable unit, he's now carrier capable.



Thanks Mike for confirming what I have suspected. I don't understand the logic behind it, but that is not necessary for me to play and enjoy the game.




Mike Solli -> RE: CV planes (4/1/2012 4:26:16 AM)

I don't know the logic behind it either but I suspect it has something to do with programming.




Commander Stormwolf -> RE: CV planes (4/1/2012 4:27:41 AM)



only fighters with arrestor hooks are carrier capable

For Japanese: Reisen, Reppu

For USN: F2A, F4F, F6F, F4U

you can load other fighters to ferry them to land bases,
but they can't mount operations from the carriers
(since they couldn't land on them)




Shark7 -> RE: CV planes (4/1/2012 6:05:15 AM)


quote:

ORIGINAL: Mike Solli

I don't know the logic behind it either but I suspect it has something to do with programming.


Saves us from having to set up a carrier training program at least. [8D]




Alfred -> RE: CV planes (4/1/2012 6:56:26 AM)

It is misleading to rely upon the unit classification as that is not used by the program.

Whether a plane is certified for flight operations off carriers is determined solely on the basis of aircraft model. Some aircraft models are carrier capable, most are not. There is no carrier trained aircraft model in the game. The squadron classification is only of assistance to a human player in determining how efficient the unit will be in conducting flight operations off carriers.

For the Allies, only aircraft models from the following two aircraft production nationalities might be carrier capable


  • USN
  • Brit


The same aircraft model supplied to another nationality will not be carrier capable. For example, the SBD-5 Dauntless model is carrier capable if it is USN nationality production build but it is not carrier capable if it is NZ nationality production build. Also note there is no USMC nationality aircraft production build. All USMC squadrons are equipped only with USN nationality production.

Sort the aircraft database (key press "D") into nationality order. Choose and examine a USN or Brit aircraft model and on the individual aircraft model info screen a carrier capable model is identified in white lettering directly underneath the yellow lettering of the model name. No white lettering means that particular aircraft model is not carrier capable and placing that model in a carrier capable/carrier trained squadron will never make the aircraft certified for flight operations off carriers.

Knowing which squadrons are carrier capable or carrier trained is very simple. If a USN nationality squadron enters the game aboard a carrier, it is already carrier capable. If the USN nationality squadron enters the game at a land base, it is only carrier trained at best. A good example is USN nationality squadron VF-17. It arrives at a land base and is classified as carrier trained. It is however equipped with the F4U-1 Corsair which is not a carrier capable aircraft model. Therefore, even though the squadron says it is carrier trained, because of the particular aircraft model, that unit will not be able to conduct flight operations off carriers whilst it remains equipped with the F4U-1 Corsair.

British air units are slightly more complicated in that there is only a single Brit nationality production build, there is no FAA nationality production build.

The game does not track pilot certifications for particular aircraft models at all. Any pilot can be placed in any squadron. There are only 4 broad pilot categories which the program tracks:


  • bomber
  • aircraft
  • patrol
  • transport


From the pilot reserve pool send a "fighter" classified pilot to a bomber unit and the only malus is that the pilot drops some experience points because he is moving from one broad classification to another. He does not lose any points in any of his skills. It is immaterial whether the bomber unit specialises in low level naval attack, or ASW or high altitude city attack missions. Nor is it important which aircraft model the bomber squadron operates. How effective the newly transferred pilot will be is largely determined by his skill levels.

This entire matter is just another demonstration of the game abstractions which are necessary due to legacy code and in order to make the game playable.

Alfred




crsutton -> RE: CV planes (4/2/2012 5:00:52 AM)


quote:

ORIGINAL: Alfred

It is misleading to rely upon the unit classification as that is not used by the program.

Whether a plane is certified for flight operations off carriers is determined solely on the basis of aircraft model. Some aircraft models are carrier capable, most are not. There is no carrier trained aircraft model in the game. The squadron classification is only of assistance to a human player in determining how efficient the unit will be in conducting flight operations off carriers.

For the Allies, only aircraft models from the following two aircraft production nationalities might be carrier capable


  • USN
  • Brit


The same aircraft model supplied to another nationality will not be carrier capable. For example, the SBD-5 Dauntless model is carrier capable if it is USN nationality production build but it is not carrier capable if it is NZ nationality production build. Also note there is no USMC nationality aircraft production build. All USMC squadrons are equipped only with USN nationality production.

Sort the aircraft database (key press "D") into nationality order. Choose and examine a USN or Brit aircraft model and on the individual aircraft model info screen a carrier capable model is identified in white lettering directly underneath the yellow lettering of the model name. No white lettering means that particular aircraft model is not carrier capable and placing that model in a carrier capable/carrier trained squadron will never make the aircraft certified for flight operations off carriers.

Knowing which squadrons are carrier capable or carrier trained is very simple. If a USN nationality squadron enters the game aboard a carrier, it is already carrier capable. If the USN nationality squadron enters the game at a land base, it is only carrier trained at best. A good example is USN nationality squadron VF-17. It arrives at a land base and is classified as carrier trained. It is however equipped with the F4U-1 Corsair which is not a carrier capable aircraft model. Therefore, even though the squadron says it is carrier trained, because of the particular aircraft model, that unit will not be able to conduct flight operations off carriers whilst it remains equipped with the F4U-1 Corsair.

British air units are slightly more complicated in that there is only a single Brit nationality production build, there is no FAA nationality production build.

The game does not track pilot certifications for particular aircraft models at all. Any pilot can be placed in any squadron. There are only 4 broad pilot categories which the program tracks:


  • bomber
  • aircraft
  • patrol
  • transport


From the pilot reserve pool send a "fighter" classified pilot to a bomber unit and the only malus is that the pilot drops some experience points because he is moving from one broad classification to another. He does not lose any points in any of his skills. It is immaterial whether the bomber unit specialises in low level naval attack, or ASW or high altitude city attack missions. Nor is it important which aircraft model the bomber squadron operates. How effective the newly transferred pilot will be is largely determined by his skill levels.

This entire matter is just another demonstration of the game abstractions which are necessary due to legacy code and in order to make the game playable.

Alfred


There is one New Zealand FAA fighter squadron that will take the NZ corsair. This one unit is carrier capable but that is about it.




Alfred -> RE: CV planes (4/2/2012 8:46:06 AM)


quote:

ORIGINAL: crsutton


quote:

ORIGINAL: Alfred

It is misleading to rely upon the unit classification as that is not used by the program.

Whether a plane is certified for flight operations off carriers is determined solely on the basis of aircraft model. Some aircraft models are carrier capable, most are not. There is no carrier trained aircraft model in the game. The squadron classification is only of assistance to a human player in determining how efficient the unit will be in conducting flight operations off carriers.

For the Allies, only aircraft models from the following two aircraft production nationalities might be carrier capable


  • USN
  • Brit


The same aircraft model supplied to another nationality will not be carrier capable. For example, the SBD-5 Dauntless model is carrier capable if it is USN nationality production build but it is not carrier capable if it is NZ nationality production build. Also note there is no USMC nationality aircraft production build. All USMC squadrons are equipped only with USN nationality production.

Sort the aircraft database (key press "D") into nationality order. Choose and examine a USN or Brit aircraft model and on the individual aircraft model info screen a carrier capable model is identified in white lettering directly underneath the yellow lettering of the model name. No white lettering means that particular aircraft model is not carrier capable and placing that model in a carrier capable/carrier trained squadron will never make the aircraft certified for flight operations off carriers.

Knowing which squadrons are carrier capable or carrier trained is very simple. If a USN nationality squadron enters the game aboard a carrier, it is already carrier capable. If the USN nationality squadron enters the game at a land base, it is only carrier trained at best. A good example is USN nationality squadron VF-17. It arrives at a land base and is classified as carrier trained. It is however equipped with the F4U-1 Corsair which is not a carrier capable aircraft model. Therefore, even though the squadron says it is carrier trained, because of the particular aircraft model, that unit will not be able to conduct flight operations off carriers whilst it remains equipped with the F4U-1 Corsair.

British air units are slightly more complicated in that there is only a single Brit nationality production build, there is no FAA nationality production build.

The game does not track pilot certifications for particular aircraft models at all. Any pilot can be placed in any squadron. There are only 4 broad pilot categories which the program tracks:


  • bomber
  • aircraft
  • patrol
  • transport


From the pilot reserve pool send a "fighter" classified pilot to a bomber unit and the only malus is that the pilot drops some experience points because he is moving from one broad classification to another. He does not lose any points in any of his skills. It is immaterial whether the bomber unit specialises in low level naval attack, or ASW or high altitude city attack missions. Nor is it important which aircraft model the bomber squadron operates. How effective the newly transferred pilot will be is largely determined by his skill levels.

This entire matter is just another demonstration of the game abstractions which are necessary due to legacy code and in order to make the game playable.

Alfred


There is one New Zealand FAA fighter squadron that will take the NZ corsair. This one unit is carrier capable but that is about it.


Doesn't invalidate what I posted. It does however highlight the point made by my opening sentence in post #13.

The NZ Corsair nationality production model is not carrier capable. Therefore if you equip the New Zealand FAA fighter squadron with that particular aircraft model, the squadron will not be able to operate from carrier flight decks irrespective of what the squadron classification says. NZ FAA squadrons must be equipped (and enter the game so equipped) with Brit nationality production aircraft models which are carrier capable.

As I said in the earlier post, the British situation is more complicated because there is no in-game FAA nationality; neither for production purposes nor for squadron purposes. The further complication is that FAA units:

(a) don't necessarily arrive on board carriers, and
(b) are treated as a ghost Brit nationality squadron, hence why they are equipped with Brit nationality production, but the squadron pilots might be drawn from another in game nationality (Aust, NZ, Cth or Can)

Alfred




crsutton -> RE: CV planes (4/4/2012 5:31:53 PM)

I did not notice that the NZ corsairs were not carrier capable. Damn, I have been grooming that squadron for soon to arrive British carriers. [8|]




Schanilec -> RE: CV planes (4/4/2012 6:34:04 PM)

There, there.[;)]




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