traemyn -> RE: Axis '41 HQ Buildup graphical aid (4/26/2012 10:07:52 PM)
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I see a few problems with doing that. 1. What if the HQ doesn't have enough points to simulate the move. Then you have to simulate as much as possible, then calculate manually the rest of the most optimum route. 2. You need to clear the enemy forces with your panzers, or clear some, to capture the territory before you can move the HQ and then attempt to simulate the move. What if you accidentally move your panzers too far so that in order for the HQ to be within 5 hexes of all your panzers, the HQ is now out of HQBU range? I realize both of these could be worked around with very careful planning, I am just trying to think of a way to make that process easier. I think it would be easier to know exactly where I can move my HQ prior to moving my panzers, therefore I don't have to worry about #1 and #2.
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