onomastikon -> RE: Manufacturing Plants (4/28/2012 8:40:02 PM)
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Probably in some prototype of DW, the creator took the mechanics of the predecessor, Space Empires. In its latest iteration, SE-V, things were exactly the same: 3 types of plants for the 3 types of materials. In SE-V, you might actually see a slight difference, depending if you needed more biomaterials etc. This may have been the case in the original workings of DW, but is no longer really relevant. Just my speculation of course, but I really cannot see a scenario where manufacturing need be diversified.
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