moving uphill not costing extra as it should (Full Version)

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Lebatron -> moving uphill not costing extra as it should (5/12/2012 6:16:09 AM)

If the change in elevation is +1 the +1 AP is supposed to be added to the cost of movement. If it's a +2 elevation change(steep slope) then +2 AP's are added to movement cost. Note vehicles can't traverse a steep slope.

Moving uphill used to cost extra during the beta. I'm confused as to why that was lost and no one noticed?




Aladinn -> RE: moving uphill not costing extra as it should (5/12/2012 8:29:49 AM)

hey, I noticed it too




ericbabe -> RE: moving uphill not costing extra as it should (5/12/2012 5:33:41 PM)

We did not implement that rule.




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