Understanding Smoke (Full Version)

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Xacto -> Understanding Smoke (5/13/2012 6:11:39 AM)

A few question on smokescreens.

If you shoot an enemy unit with a smoke screen - does it get an increase in defense or does it just lose its line of sigh?

If you move into smoke will you get an increased defensive number or do you need to be targeted in the first place?

Thanks!




JFalk68 -> RE: Understanding Smoke (5/13/2012 4:28:04 PM)

I have some questions about use of smoke as well.

Does the bonus to defense for smoke apply only if your in the hex with the smoke or if direct fire must pass through a hex of smoke to reach the target (the smoke is placed to the hex directly in front of the unit)

I am trying to figure out how best to use smoke to cover withdrawls, do I fire it into a enemy hex , in front of an enemy hex, or place the smoke in a friendly hex so they get the def bonus. Thanks!




ericbabe -> RE: Understanding Smoke (5/13/2012 4:41:09 PM)

LOS should pass into and out of thick smoke, but not through it. You do get an increase to defense for being inside smoke. The best way to use smoke to cover withdrawals depends heavily on the particular circumstances of your withdrawal. You'll want to do the different things you described in different situations, I think.




JFalk68 -> RE: Understanding Smoke (5/13/2012 4:44:23 PM)

Thanks Eric,

In the Monsters scenario I am trying to figure out how to use smoke to help the forward tanks move to better cover. They get banged up real fast against the Soviet defense :)




Lebatron -> RE: Understanding Smoke (5/13/2012 5:01:12 PM)

From the reference rulebook. It's just easier for me to cut and paste then to type it all out.

[image]local://upfiles/16830/2C45B3E7E2654B74A5C8D318F4938827.jpg[/image]




Xacto -> RE: Understanding Smoke (5/14/2012 2:22:53 AM)

What happens if you shoot the smoke on an enemy unit? Do they get a defensive bonus? If so, would there be any advantage on doing so?




Joram -> RE: Understanding Smoke (5/14/2012 2:30:46 AM)

According to the rule, there should be a penalty firing out of a smoke hex as well as into it.




JFalk68 -> RE: Understanding Smoke (5/14/2012 2:41:48 AM)

As I understand it, if you fire smoke into an enemy hex, any attacks that enemy makes will give you a +2 to your defense roll. Any attack made on him the first round give him a +2 to defense. So smoke can be a double edged sword




blastpop -> RE: Understanding Smoke (5/14/2012 2:44:09 AM)


quote:

ORIGINAL: JFalk68

As I understand it, if you fire smoke into an enemy hex, any attacks that enemy makes will give you a +2 to your defense roll. Any attack made on him the first round give him a +2 to defense. So smoke can be a double edged sword



Smoke knows no friends...




RockKahn -> RE: Understanding Smoke (5/14/2012 3:41:33 AM)

xacto.

I suppose if you just want to cross an open field and get behind some cover that will block LOS or into some trees or something, and not knock the unit out, smoke will prevent the smoked enemy hex from firing on you for a round and make any fire from it less effective for a second round.




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