orc4hire -> (1/26/2001 4:15:00 AM)
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Annoying yes, but I don't see realistic in it.... Look at it this way; you have a squad surrounded in a cloud of smoke. 6 enemy squads rush it simultaneously from all sides. The defenders, in the real world, may put out a maximum effort -- say double their normal firepower -- but each attacking squad is only going to catch 1/6 of that firepower. Or some will catch more, and some none at all.
In SP, the squads move up one at a time, and instead of each facing only 1/3 of the squad's normal firepower, each faces double. Being outnumbered 6 to one has increased the squad's effective firepower by 6 times. A squad moves up next to them, is hit by point blank fire from each of the squad's weapons, loses a few men, and takes a lot of suppression. Assuming it can rally up enough to get a shot off at all, it may supress the defender a little, but probably won't cause any casualties. Then the same thing happens to the next squad....
It's as if the police were breaking into a building full of bad guys, and instead of a dozen cops rushing in from every entrance all at once, they come in one at a time, give the bad guys a chance to shoot at them, then if the cop survived he shoots back, then the next cop runs in to be shot....
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