RockinHarry -> (2/2/2001 7:18:00 PM)
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Agree with most here.
At least (any) crews shouldnt have any "smoke" at all. The problem here seems to be buried with the unit "class". The "crew class" seems to be the one exception, where you cannot edit away the "smoke", cause no matter what you do (edit), if they "rout", they ---"can"--- drop.
-1- Try abandoning any crewed weapon with "9 key", then -2- expend all its available "smoke" (or any ammo), -3- let them "recrew" their tank or guns. Repeat with -1-. Check their smoke load again...
should be "nil", but it is not!!!???
Same with "routing" crews, if they have no smoke, or all expended, they still ---"can"--- drop. No way editing this away, even in OOB editor!!
It seems to be a design decision, to give the crews an extra opportunity to bug out in "unfortunate" situations. hmm... !?
Cause there are different opinions about smoke load and how to use it, maybe it is best to give this an entry in the "preferences" screen of SPWAW ?!
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RockinHarry
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