Dracus -> 1.7.0.14 bug report (5/22/2012 1:05:16 AM)
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1. The enforced limits does not work. You can build a colony ship and tell it to colonize a planet outside your range. 2. when you right click on a space port, it gives a a build list that will list the largest ship you can build at that moment. I.E cuiser a dozen times. 3. For a moment after you finish the research on construction level two, you can queue up capital ships and lock up your build queue. They never actually build since you are not suppose to be able to build them. You have to than go scrap them to free up the queue again. 4. There is a weird white error box that pops up for a second when you go from a game back to the main menu. It is too fast to read. 5. After a couple hours game play, the game runs out of memory and corrupts the save file. 6. Space ports will randomly upgrade to a larger size even if you don't want them to which can cripple early game budgets. 7. Not sure if this was done on purpose, but normal run mode seems to have been reduced to half speed while 2x seems to be normal run speed. 8. Gas clouds still fill up the list even after they have been mined. On large games , this can make the list unmanageble. 9. Construction ships still sometimes try to queue up a gas cloud that has an foreign mine, make the trip just to find out they can not build. 10. Some planets show up in the resort list but won't let you build the resort, saying there is no scenery at this location even though there is. 11. Mines and resorts can not be built on the same gas giant. If you build a resort, the option for a mine goes away. 12. get an error at start up that says the game can not launch but it still launches. This did not happen prior to .14 update.
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