mmarquo -> RE: Partisans (5/27/2012 4:08:00 PM)
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1+ The Partisan units often engaged in coordinated operations with Red Army units, not only just as railroad track and bridge destroyers. This historical fact presents an interesting dilemma to discussion: in a game where players can micromanage individual units at times down to the company level, and assign the deployment of squadrons of 4 aircraft, why oversimplify an aspect of the war which had a significant impact on the outcome of logistics and strategic planning? To be fair and consistent, there are ample opportunites to simplify and automate many things in this game, but to cherry pick would be inconsistent. Personally, I vote for simplification but it would also be very nice to also have an option for directing partisan activity even more if a player wanted more control. An interesting idea would be to attach security units to higher level HQs as SUs, and given them an operational antipartisan radius. The same could be done for the Soviets: attach partisan SUs to Soviet HQs with an operational radius; the further away the unit from it's HQ the less likely the action would carried out. There could be logistical actions which decrease supply disbursement and combat actions which add a few CVs to an attack. And what about antiSoviet partisan activity after 1943 in the reconquored Ukraine........? [;)] Marquo [:)]
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