darroch -> (1/25/2003 12:34:02 PM)
|
Frank! Well done - taking the city is an achievement... I may remove those Stukas in RS 1.5 .... slowly checking over all the battles....taking longer than I thought. Bing: The airstrikes were generally added only to ensure the Russian learned and observed good discipline - like dispersing vehicles and not clumping infantry with "HE magnets" like tanks.... This effect should not be at the expense of the player's enjoyment, however, and based on many player's feedback (thanks!) Russian Steel is difficult enough without the random devastation of a Stuka strike.... As I go through these battles once more, I'll be looking for use of airstrikes that are questionable....like the Kaluga battles where they don't really add much to the game play.... Keep up the feedback and I'll keep improving the campaign - it helps in editing previously released battles and also will help with new battles because I can calibrate difficulty levels better... And, with the long 75s showing up in mid-1942, the German tanks are deadly enough without throwing in the Luftwaffe.... The real effect of airpower is (IMHO) well modelled in SPWAW - if curious, just try and move a column of T-34s across 5 kilometers of open steppe while the German has 20 Hs-123 with anti-armor ordnance..... Everyone ought to do this once just to see how bad it can get.... Now when I read about battles and they mention the sortie rate, it has a lot more meaning.... At Kursk, on III PzKps front, the Luftwaffe managed over 900 sorties per day for several days - on a frontage roughly the size of the largest SPWAW map (~10 Kms) - Imagine 4-5 airstrikes per 50 meters of front....no wonder the Panzers could advance despite deeply entrenched Russians in multiple defense zones.... Here's a SPWAW scenario: 100 hex map, 200 entrenched Russian units (all kinds, multiple lines, mines), 100 Luftwaffe aircraft, 2 companies of Tigers and some Panzergrenadiers.... Roughly equal to the effect of the 503rd SchwABt and any one of 6, 7, or 19 Panzer down on III PK front.... Whew!! But, playable??? - No way... Cheers, Brad
|
|
|
|