Bebop Cola -> RE: Shouldn't independent colonies start with a lot more troops? (6/18/2012 6:52:38 PM)
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It's not so much a matter of if I want to conquer them. If I do, then I will if they have 2 militia units or 200. It just seems reasonable to me that a planetary civilization, which is what the independents are, would have a more substantive military present. They're still not much competition for a determined galactic empire, but it shouldn't be a trivial matter to conquer several hundred million people. The game doesn't have any partisan or insurrection mechanic, so the simplest solution would be to ratchet up the militia units they train to something more reasonable. Those troops should still be substandard to just about anything even a starting empire could train, so all it should really do if force you to land more than just the initial troops on your starting destroyer and likely take longer to actually conquer. Moreover, it prevents the AI from trivially acquiring a new planet type to colonize. In any case, a 1:25 ratio would not translate to huge numbers of troops unless the colony has been left alone long enough that it's just about to spark into a full-blown empire, which kind of makes sense. Capital worlds should have a solid number of troops, even if they're just militia to begin with.
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