GreyJoy -> RE: Growing up... (6/29/2012 7:00:31 AM)
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ORIGINAL: ny59giants quote:
Do the AA changes are interesting? Worth? Yes, but I don't know the details. I have two games just started (RA and DBB Scenario 30), so I can go only by what I have read and seen in my games. quote:
What about HRs...what would you suggest? My main concerns are about the air war as usual...i'd like to avoid what me and Rader experienced in late war scenarios....the game simply cannot handle them properly (imho obviously). I'm thinking about limiting the number of planes that can operate from a base to 50*AFsize...so the max will be 500 (which is already a lot!).... I think it should be 50 engines per AF size. So a level 9 can have 112 4e bombers max. There should be a penalty after that that, IMO. Maybe a few specialized Air HQs for the Allied B-29 fleet. A code change would have to be a limit on number of airframes involved in combat over a single base per day. DBB reduced the number of Aviation Support overall. quote:
What about the 4Es? No naval attack? I've seen that somebody has recently proposed no 4Es on ground attack mode....what do u think? I play with no 4e bombers below 10k, no naval attacks (except by USN PB4Ys), and no ground attacks. I read AARs with players using 4e bombers in mainly ground attack missions on a daily basis. quote:
And about the mnvr altitude band limit? Some players use the second best mnrv band. I'm doing this... Fighter Altitude Rules: Combat altitude from: Dec 1941- May 1942 20,000 June 1942-Dec 1942 25,000 1943 30,000 1944--45 Whatever PITA (Pain In The A**) [:D][:D] We all can be this. PITA....yes, i forgot it...but a finger...a thumb...would probably make the same effect [:D] Anyway, like very much that HR you use for combat altitudes NY! Today i will study deeply the variations of the DBB scenarios....especially for what concerns AA and stacking limits... You made me think a lot with your suggestions, thanks! I'm probably going for an R&D ON option, but with an HR that limits the possible advance of R&D planes at no more than 4or 5 months. I've only played so far with a 2days turn....would you suggest to shift back to a 1day turn pace? Isn't that funnier? Japanese economy is getting cleared to me every hour....the basis at least....i understood the concept of hubs and the use of convoys...now the difficult part is the A/C production decisions....i probably read everything in the forum abou this subject but still it seems very foggy....everybody thinks different and i have no experience at all that helps me decide which aircraft to produce....is the Lily worth? Some says yes, other don't....i even read somebody who still uses and produces the Sonia! One last question.... I searched in the mod forum but wasn't able to find a thread about the DBB extended map changes....and the DBB site is pretty cryptic about that too....would somebody be so kind to post a link where to find some deep infos about it? Still thanks a lot guys! It's a pleasure to be here[&o]
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