KenchiSulla -> RE: 2-engine fighters, hit or miss? (7/11/2012 7:30:39 PM)
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ORIGINAL: GreyJoy For what it's worth, my long experience with IL2 Sturmovick (and all its successors) in online gaming (full real servers) tells me that none of the 2Es really could be called "fighters", in the dogfighting meaning of that terms. Even the P-38 (which was clearly a good plane) couldn't stand a chance against contemporary axis fighters. Put a P-38F(or even J) against any kind of FW190 (from A-2 to A9, doesn't matter) and it will lose, hands down, in every kind of engagements (energy fighting, boom&zoom, turning fighting...whatever). Put it against a Me109 of the same period (say the 109G-2 or later variants of the G series) and it will lose (try to dive in a P-38 in order to follow a 109...and you're gonna see how those aleirons don't work at high speed). Even the A6M2, if the pilot knows what to do (say: don't follow the P-38 in its up&downs) could place a couple of 20mm rounds on its strange tail... Not to talk about the K1K1(2)...or other 3 generation jap fighters... The Bf110 it's even worse (it's also older to say the truth)... over the Channell even the Hurricanes can get you. I remember when i flew the 110 that i always tried a frontal attack against spits or early hurri (those with the 303cal) cause it was more or less my only chance of getting out of the fight alive. The 110 could be usefull only if you fly with a good wingman...scissors with the boost of the tail gunners can be devastating for a chasing spit... but again, that's tactic, not plane's strenght The problem with comparing real life with a flight sim lies not only with modeling, but also with realistic tactics. There was not a lot of fancy manoeuvring in world war two. It was all about teamwork, speed (energy), survivability and good guns.
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