travel time tables from off map (Full Version)

All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition



Message


jb123 -> travel time tables from off map (7/14/2012 10:52:37 PM)

Does anyone have a table or some notes listing approximate travel time in days from major off map bases to major on map bases, e.g. Capetown to Perth; Capetown to Bombay; Aden to Karachi....

I know I could figure it out with some trial and error, was just wondering if anyone had them readily available.

JB




Justus2 -> RE: travel time tables from off map (7/15/2012 12:31:56 AM)

Here's one I printed and use, I got it from the forum, don't remember who originally posted it (I think it was part of a set of reference sheets)- whoever created it, please take credit!



[image]local://upfiles/40150/CDE644EDBFE24F528D4C119069D629C4.jpg[/image]




Bullwinkle58 -> RE: travel time tables from off map (7/15/2012 12:37:48 AM)

That's not in days.




jb123 -> RE: travel time tables from off map (7/15/2012 12:42:11 AM)

Thanks, that's a great table to have and I'll download it. I was wondering if anyone had an idea how long it takes a convoy leaving Capetown to get to Perth, something like 20 days off-map and five or so days on map... I'll do some testing.




Alfred -> RE: travel time tables from off map (7/15/2012 1:04:15 AM)

No need to download the chart. That chart is found on pages 98-99 of the manual. Just another instance of finding appropriate information after reading the manual.

Alfred




jb123 -> RE: travel time tables from off map (7/15/2012 1:36:01 AM)


quote:

ORIGINAL: Alfred

No need to download the chart. That chart is found on pages 98-99 of the manual. Just another instance of finding appropriate information after reading the manual.

Alfred


Hello Alfred,

I was afraid that if I began posting a lot after starting my first PBEM, I would become the victim of your particular form of snark. Along side the skills of analytical clarity and verbosity, some people practice the social skill of "politeness." You will see upon reading the above posts closely, that the very polite, (and I imagine friendly) justus2, did not answer my question. Rather than be cruel, and say "thanks for nothing, justus2" I said, "thanks for this interesting thing you posted. However, it fails to answer the question I posted, and I think I'll just go ahead and find another way to answer my question."

See, politeness. I hope justus2 feels welcome, that he has helped me out, and that his opinions, thoughts, and posts are valued by the community. I like to feel the same way when I post.

I have indeed read the manual, and I have seen this table in the manual, I will still download it because it will fit nicely in the folder of quick-reference maps, spreadsheets, and charts that I keep on my desktop. Justus2 gave me something good and interesting, even if he did not answer my original question.

JB




jmalter -> RE: travel time tables from off map (7/15/2012 8:52:56 AM)

hi JB,

mebbe Alfred doesn't couch his phrases in politesse, but he's never nasty or abusive. if he posted to a question of mine, "Just another instance of finding appropriate information after reading the manual." well that might be snarky, but it's also his pointed suggestion that i might profit by RTFM. & then i will go spend some time searching/reading the manual, instead of posting a moan about innertube etiquette.

Alfred is a respected resource on this forum, he's corrected my erroneous opinions of game-action more than once, and i value him for doing so. don't be over-sensitive, & don't diss the guru.








Justus2 -> RE: travel time tables from off map (7/15/2012 5:47:21 PM)


quote:

ORIGINAL: jb123

See, politeness. I hope justus2 feels welcome, that he has helped me out, and that his opinions, thoughts, and posts are valued by the community. I like to feel the same way when I post.
JB


Thanks for the kind words, [:)] but I realize now I missed the part about days in your question. The # of days would depend on the speed of the ships in the TF, AFAIK (unless it has changed since the manual). I haven't seen a chart that broke it out by days based on speeds.




RogerJNeilson -> RE: travel time tables from off map (7/16/2012 7:12:19 AM)

It should be quite simple to produce a spreadsheet that will do this, the problem is that people use different spreadsheets....

AFAIK the distance covered by any ship in 24 hours will be:

its speed *24 divided by 40

So a convoy at speed 12 nm will move 12*24/40 per day = 7.2
Take the travel route you want eg. UK to Aden as 115 hexes and then divide the 115 by the hexes per day 115/7.2
Gives you 15.9 days.....

Its more complex when it involves off map and on map movement.

So a spreadsheet that either deals with each possible speed of a convoy, or one that required an input of the convoy speed is simple to set up.

Waits for someone to tell me my maths is wrong.

Roger







Alfred -> RE: travel time tables from off map (7/16/2012 9:49:11 AM)

Not really necessary to create a spreadsheet in advance as the task force screen displays the distance (in hexes) to be travelled and the speed (in hexes) the task force is capable of making each 12 hour pulse.

If a spreadsheet is insisted on, the maths should be broken down into 12 hour pulses, not 24 hour days as the computer rounding up/down is based on the 12 hour pulse outcome and is then applied to both pulses of the same day (see s.6.2.3 of the manual). Calculating the approximate travel times would then be reasonably straight forward when dealing with the fixed speed rates, but would generate inaccuarate results if using the variable speed rate.

In both instances the entire exercise of determining the travel time before the trip commences is dependent on the TF taking the direct route. If the TF takes into account the threat environment, it is going to automatically reroute itself en route taking into account the particular threat environment encountered. Which is why I just rely on the task force screen to give me the ETA as that is constantly updated on the move.

Alfred




RogerJNeilson -> RE: travel time tables from off map (7/16/2012 11:11:56 AM)

Fully agree Alfred, but I think this is a 'what if' rather than a how long situation. I think its about, if I create a convey from X how long will it take to get to Y or for that matter Z.

X Y Z are all points off map because as soon as you are on map the voyage can change according to threats as you point out.

Roger




RogerJNeilson -> RE: travel time tables from off map (7/16/2012 11:15:25 AM)


quote:

ORIGINAL: Alfred

Not really necessary to create a spreadsheet in advance as the task force screen displays the distance (in hexes) to be travelled and the speed (in hexes) the task force is capable of making each 12 hour pulse.

If a spreadsheet is insisted on, the maths should be broken down into 12 hour pulses, not 24 hour days as the computer rounding up/down is based on the 12 hour pulse outcome and is then applied to both pulses of the same day (see s.6.2.3 of the manual). Calculating the approximate travel times would then be reasonably straight forward when dealing with the fixed speed rates, but would generate inaccuarate results if using the variable speed rate.

In both instances the entire exercise of determining the travel time before the trip commences is dependent on the TF taking the direct route. If the TF takes into account the threat environment, it is going to automatically reroute itself en route taking into account the particular threat environment encountered. Which is why I just rely on the task force screen to give me the ETA as that is constantly updated on the move.

Alfred


Ok so in 12 hour pulses it would be

So a convoy at speed 12 nm will move 12*12/40 + 12*12/40 per 24 hours= 3.6 plus 3.6 = 7.2 (in this case)
Take the travel route you want eg. UK to Aden as 115 hexes and then divide the 115 by the hexes per 24 hours 115/7.2
Gives you 15.9 days.....

Different speeds would result in a rounding inaccuracy unless you do the separate pulses.

Roger




morganbj -> RE: travel time tables from off map (7/16/2012 5:17:55 PM)


quote:

ORIGINAL: Roger Neilson 3

Waits for someone to tell me my maths is wrong.

Roger


Quit waiting. Your maths is wrong [sic]. [:D][;)]




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
0.6879883