jb123 -> Disbanding perm restricted allied air (7/19/2012 7:27:01 PM)
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I'm playing my first game started under the 6th official patch. Most of the changes are awesome, some are a headache, like all of the changed garrison requirements (made my LCU allocation spreadsheets obsolete). One thing that I am now unsure of it disbanding permanent restricted allied air units, especially all those annoying groups on the West Coast. My question: if I disband certain groups early, will I ever have to pay pps while they are in the reinforcement queue as long as I select NO when it asks me if I want to reform the group? I usually disband all the HQ groups, because I can use the airframes in the rest of the squadron. I also usually disband the B-17 group that withdraws almost right away (it used to give me PPs when I did that, no more. That's a bummer, because those PPs used to really help in December '41). Anything I need to think about with the new patch? This is PBEM, so the margin of error is much less than playing the AI. I don't want to be bleeding PPs all of a sudden in mid '42. (I know... I've read the manual and the update readme, I've also played about a million games, so I'm familiar with how the system used to work, I'm just wondering if anything gets funky because of the new official patch). Thanks, JB
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