Andrew Loveridge -> New Beta update 1.6 Available! (7/20/2012 11:12:12 PM)
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Hello All, A new update is available in the Members Club. It is a Beta with some fixes and UI improvements. Please give this beta a try. We may have another update in a week or two, so let us know if things are not working with this beta. Change History: Fixes - Fixed crash when using Command Action to hide a unit or group.
- Fixed extra cost for uphill movement.
- Fixed AI bug for unloading units.
Improvements - USER INTERFACE: 'L' key now shows a line of sight display from the hex under the mouse cursor. An eyeball icon appears on the hex from with the LOS display is calculated. Press L over a new hex to move the display to that hex; press L over the hex with the eyeball in it to turn the overlay display off.
- USER INTERFACE: Added tooltip to show unit stats over unit buttons during the reinforcement phase.
- Board Game Maps! Available separately through our Members Club, these are new maps and a new lighting system that allows the Conflict of Heroes computer game to look almost exactly like the board game map. We've heard from many Conflict of Heroes board game players that they would like this option and we are delivering. For the official release of this update, these maps will be available through an in-game option. For now, you will need to download the additional file and unzip the contents with paths (the files go in /Data/Maps) to your Conflict of Heroes installation folder. For this beta release, if you download and unzip these files, they will replace the normal 3D maps. For the official release, both will be available.
- New High Resolution Dynamic Counters! The option to play with the board game counters has been significantly enhanced. We've added new high resolution counters with dynamic unit statistics that reflect any damage or other effects that are currently on the unit as well. Please give these a try and let us know how you like them!
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