How to attach AI specific race to specific policy? (Full Version)

All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> Design and Modding



Message


Tyrador -> How to attach AI specific race to specific policy? (7/31/2012 5:41:55 PM)

As I'm working on ME mod, I have changed Shakturi to Reapers and put in policy folder Reapers.txt (read only). In this file I have changed race policy to NewColonyPopulationPolicyAllRaces ;4, but in game it seems that they do not implement that! Any thoughts?




Quadro7F -> RE: How to attach AI specific race to specific policy? (7/31/2012 5:58:29 PM)

Did you tried to rise "ColonyPopulationPolicyGrowthFactorExterminate" parameter to 5 in race.txt?

Btw, i just cheked - its "4" there by default (in policy i mean).




Tyrador -> RE: How to attach AI specific race to specific policy? (7/31/2012 6:10:59 PM)

I will try now, ColonyPopulationPolicyGrowthFactorExterminate as I know is a factor/rate of how fast you exterminate a race from the planet.
Yeah it is 4 only with Boskara and Shakturi.




Quadro7F -> RE: How to attach AI specific race to specific policy? (7/31/2012 6:21:00 PM)

In manual it says: Bonus to population growth at a colony when a foreign race is being exterminated through the Exterminate colony population policy. Valid range from 0.2 to 5.0

I dont know, will it help or not, but you should try.




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
6.234863