Omat -> RE: [SCE] 1941-1945 Scenario - Art (1/20/2013 1:07:41 PM)
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ORIGINAL: darbymcd I have a question, sorry if it is a bit silly. It seems that this is a mod scenario, right? Is it possible to use the art with the stock scenario? I ask because it can be more difficult to get a PBEM partner with non-standard scenarios. The issue is I downloaded the art pack and hoped the pointers from stock would work, but now I have no art at all! thanks for enlightening me.... Hello Yes you can use the art mods (planes and tank mod) with all stock scenarios. But in stock scenarios some aircraft and grund elemenr share the same picture: e.g.: The picture for the Ju 87D and Ju 87D-5 or the Valantime III and Valantime IX are the same. Even if have installed the art mod, with the stock scenario you wil not see diffrent pictures such aircraft or ground elements. Only the Scenario define which picture is assigned to a ground element or aircraft Only with the modded scenario and the art mod you will have for all units seperated pictures. quote:
ORIGINAL: darbymcd The issue is I downloaded the art pack and hoped the pointers from stock would work, but now I have no art at all! thanks for enlightening me.... Could you explane this point a little bit. I do not understand it. You downloaded an arte mod e.g.: Aiplanes - art and followed this Install Insturction? 1.) Backup your original art files which you can find: \Matrix Games\Gary Grigsby's War in the East\Dat\Art\photo Select all .bmp files in that folder. create a .zip archive. Rename the archive art_backup.zip 2.) Extract the files from the air_sepia_vx.y or air_bw_v.xy to your \Matrix Games\Gary Grigsby's War in the East\Dat\Art\photo folder and overwrite all files. Normally you shuld see than with a stock scenario the new art.. May be you have extracted into a wrong folder. Than do it this way..downlowad the zip file(s). Extract them...go to the folder where you extract them ..copy all and then: paste it to ...\Matrix Games\Gary Grigsby's War in the East\Dat\Art\photo folder. Omat
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