jseah -> [spoilers] AI needs to manage provocation better (8/24/2012 4:43:11 AM)
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The Eruktah Refugees show up after I have essentially won the game and they turn up right in the middle of one of my systems (that I have a 5 billion pop planet, defensive bases and small starport no less). I play along despite knowing what is going to happen since I want to see the proper storyline. Less than half a year in, they tell me to remove my military from the system... There is no way to decline but clearly they have no means of forcing me to, so I don't. A month later, we're at trade sanctions (did I mention there are no more colony sites left in the whole galaxy?) and they blockade my planet. The AI on my side uses the patrol on the planet to relieve the blockade (for some reason defensive bases don't want to shoot their fleet), my ships get chewed up, more ships are pulled in and eventually a battlefleet arrives and their entire fleet is space dust. (my capital ships are 1200 size and mount multiple Death Rays... and Carriers are 1800 size with 120 fighters each) Clearly, if the Shakturi are going to be devious and play nice, they need to... actually play nice instead of poking the biggest guy around? I'm watching the standard AI wipe the floor with them...
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